aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-06-26* Terrain filters! - Think photoshop-style filters for terrain.Adam Frisby1-15/+24
* Terrain filters may be written in either C# or JavaScript and loaded at runtime Use: terrain csfilter somefile.cs -- Loads a C# filter terrain jsfilter somefile.js -- Loads a JavaScript filter Once a terrain filter has been loaded, you can use the command as normal, eg terrain demofilter
2007-06-19Made a base class from the Grid mode UserServer.UserManager and included ↵MW1-1/+1
that in the OpenSim solution. Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O). Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-17Each Region will now generate a texture image of their terrain and this will ↵MW1-0/+4
be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17* Added the two Sample Apps to the solutionlbsa711-1/+1
* Made them build * They don't work though, gotta have a look see at that later. * ignored a shitload of bins
2007-06-14* Applied Prebuild fixes to Sugilitelbsa711-8/+8
* Rebuilt project files * ignored some bins