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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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OpenSim.Scripting
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EmbeddedJVM
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InterpreterMethods.cs
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2007-07-11
* Wiping trunk in prep for Sugilite
Adam Frisby
1
-161
/
+0
2007-06-14
Commented out the Scene.Backup method for now as there isn't really anything ...
MW
1
-170
/
+0
2007-06-11
*Removed OSVector3 and replaced with libsecondlife.LLVector3
mingchen
1
-3
/
+5
2007-06-11
*Added and updated copyright headers on all files in both OpenSim and OGS
mingchen
1
-0
/
+27
2007-06-05
* Added proper copyright notices to everything (1/3)
Adam Frisby
1
-0
/
+27
2007-06-05
* More assorted console cleaning
Adam Frisby
1
-7
/
+0
2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
1
-0
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-0
/
+0
2007-04-25
Small clean up of files and directories
MW
1
-0
/
+1
2007-04-11
Attempt to rearrange some of the directories
MW
1
-0
/
+0
2007-04-11
First basic test script now works in the jvm scripting engine.
MW
1
-1
/
+2
2007-04-11
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
1
-0
/
+139