Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Raised "MTU" factor in world map handling | Adam Frisby | 2007-05-30 | 2 | -14/+14 |
| | | | | | * Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100. | ||||
* | * Switched from ASCII encoding to llRetardedEncoding. | Adam Frisby | 2007-05-30 | 1 | -1/+1 |
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* | * World map! Yay! | Adam Frisby | 2007-05-30 | 1 | -1/+3 |
| | | | | | | * Using ASCII encoding for text not UTF8 encoding (causes the client to burp) * Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero. | ||||
* | * Bugfixes. Still not appearing correctly however. | Adam Frisby | 2007-05-30 | 1 | -3/+3 |
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* | * May have fixed issues with the world map. | Adam Frisby | 2007-05-30 | 2 | -23/+37 |
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* | Rebuilt the build files | gareth | 2007-05-30 | 2 | -348/+348 |
| | | | | | | Added some more prompts and stuff to ServiceManager | ||||
* | attempt two | MW | 2007-05-29 | 1 | -1/+2 |
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* | Hopefully fixed Culture decimal problem | MW | 2007-05-29 | 1 | -1/+2 |
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* | * Rebuilt Prebuild | Adam Frisby | 2007-05-29 | 1 | -90/+90 |
| | | | | | | | * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before. | ||||
* | FIXED THE TRUNK! | gareth | 2007-05-27 | 1 | -90/+90 |
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* | * Fixed dumb mistake with terrain default loading. | Adam Frisby | 2007-05-27 | 1 | -0/+8 |
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* | * Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use ↵ | Adam Frisby | 2007-05-27 | 1 | -1/+19 |
| | | | | the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others. | ||||
* | * Region Terrain textures are now loaded from the RegionInfo class rather ↵ | Adam Frisby | 2007-05-27 | 3 | -33/+39 |
| | | | | | | | | than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase. | ||||
* | * Added ability to set default terrain to a file in region config. If unable ↵ | Adam Frisby | 2007-05-27 | 3 | -3/+61 |
| | | | | to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. | ||||
* | * Terrain now resends when it's been tainted. This means you should be able ↵ | Adam Frisby | 2007-05-27 | 1 | -1/+8 |
| | | | | to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing. | ||||
* | * Semibug fix: Terrain should not save to database every time a packet is ↵ | Adam Frisby | 2007-05-26 | 1 | -5/+1 |
| | | | | recieved. Terrain is always updated every Backup() call anyway. | ||||
* | First part of border crossing fix. | MW | 2007-05-25 | 7 | -84/+131 |
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* | All back and no one suspected a thing. | MW | 2007-05-24 | 1 | -2/+2 |
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* | * re-prebuilt | lbsa71 | 2007-05-24 | 1 | -12/+0 |
| | | | | | * deleted all those *.user - ignore them next time! | ||||
* | Starts to readd the changes from revisions 768,769 and 770 before Adam ↵ | MW | 2007-05-24 | 1 | -32/+39 |
| | | | | notices they got lost in the restructuring. | ||||
* | Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵ | MW | 2007-05-24 | 2 | -23/+23 |
| | | | | should now be okay. Now onto the Grid servers... | ||||
* | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 2007-05-24 | 44 | -0/+8591 |