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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim.RegionServer
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Author
Age
Files
Lines
*
Some very Preliminary work on .net remoting for interregion comms.
MW
2007-06-27
2
-2
/
+0
*
updated prebuild.xml.
MW
2007-06-25
2
-8
/
+47
*
A bit more work on the AssetCache.
MW
2007-06-24
1
-0
/
+1
*
Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.
MW
2007-06-24
2
-3
/
+101
*
SandBox mode login now shares a base class with the grid mode user server.
MW
2007-06-22
4
-124
/
+8
*
Fixed the struct and null compare bug.
MW
2007-06-21
1
-1
/
+1
*
Some refactoring.
MW
2007-06-21
1
-2
/
+2
*
* Attempted fix for Mono bug.
Adam Frisby
2007-06-21
1
-3
/
+3
*
Fixed problem of not being able to move out of the first 3X3 block of regions...
MW
2007-06-21
1
-2
/
+2
*
* Terrain modification more robust, uses area sizes matching those employed b...
Adam Frisby
2007-06-20
1
-1
/
+2
*
Protip: don't commit when you have debug in ClientView set to true.
MW
2007-06-20
2
-5
/
+5
*
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
MW
2007-06-20
3
-5
/
+6
*
* Replaced old logging mechanism with new shiny logging mechanism
Adam Frisby
2007-06-20
8
-28
/
+28
*
* Removed ClientThreads from avatar
lbsa71
2007-06-20
1
-0
/
+6
*
Made a base class from the Grid mode UserServer.UserManager and included that...
MW
2007-06-19
1
-1
/
+1
*
Fixed the flashing when crossing a border.
MW
2007-06-18
2
-3
/
+5
*
Each Region will now generate a texture image of their terrain and this will ...
MW
2007-06-17
4
-48
/
+19
*
* Added the two Sample Apps to the solution
lbsa71
2007-06-17
1
-1
/
+1
*
Very Preliminary local teleporting added (currently only can teleport within...
MW
2007-06-17
4
-55
/
+126
*
Some Rearranging of CommsManager.
MW
2007-06-16
1
-1
/
+3
*
Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't h...
MW
2007-06-15
3
-7
/
+41
*
Preliminary movement added to sugilite, forwards walking only and no animations.
MW
2007-06-15
9
-56
/
+113
*
some more rearranging
MW
2007-06-15
2
-22
/
+22
*
Deleted IGridServer interface (and classes implementing that).
MW
2007-06-14
2
-1
/
+3
*
* Applied Prebuild fixes to Sugilite
lbsa71
2007-06-14
2
-19
/
+19
*
Fixed the bug that makes a region use its water height as its name (in region...
MW
2007-06-14
2
-167
/
+198
*
(no commit message)
MW
2007-06-12
8
-20
/
+20
*
Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are curren...
MW
2007-06-12
2
-32
/
+26
*
Deleted ClientView.Grid.cs (Unused).
MW
2007-06-12
4
-63
/
+29
*
Work on Primitive class.
MW
2007-06-12
1
-22
/
+29
*
Deleted old AssetCache.cs file.
MW
2007-06-12
3
-47
/
+0
*
Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches.
MW
2007-06-12
6
-577
/
+6
*
Created OpenSim.Caches project and moved the assetcache to that.
MW
2007-06-12
3
-1
/
+9
*
And some more!
MW
2007-06-12
8
-2113
/
+23
*
More rearranging.
MW
2007-06-12
10
-261
/
+2354
*
Some rearranging of folders in OpenSim.Region
MW
2007-06-12
2
-6
/
+6
*
Some Work on the Primitive class
MW
2007-06-12
1
-0
/
+59
*
*Removed SimProfileBase from OpenSim (Unused/Depreciated)
mingchen
2007-06-11
2
-35
/
+27
*
*Removed AdminWebFront -- Unused
mingchen
2007-06-11
4
-64
/
+0
*
*Added and updated copyright headers on all files in both OpenSim and OGS
mingchen
2007-06-11
17
-18
/
+374
*
A few small changes and hopefully fixed the nant build problem (OpenSim.Frame...
MW
2007-06-11
1
-6
/
+34
*
Added AttachObject method to IClientAPI.
MW
2007-06-11
2
-1
/
+21
*
Renamed sandBoxManager to LocalBackEndServices
MW
2007-06-11
3
-35
/
+28
*
Added InterSimComms (Likely to be renamed) to the commsManager and moved the ...
MW
2007-06-10
1
-28
/
+21
*
Added SandBoxManager which in sandbox mode, acts as the backend server for th...
MW
2007-06-10
1
-2
/
+0
*
Added a Couple of summary comments
MW
2007-06-10
1
-80
/
+171
*
Prim creation working.
MW
2007-06-10
6
-98
/
+48
*
Another bug fix
MW
2007-06-10
1
-1
/
+3
*
a few bug fixes
MW
2007-06-10
1
-1
/
+3
*
allows the texture of the created/sent primitive to be set.
MW
2007-06-10
1
-6
/
+6
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