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* * Brand spankin' new scripting engine.Adam Frisby2007-06-2812-372/+210
| | | | | | * Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly. * Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working)
* Some very Preliminary work on .net remoting for interregion comms. MW2007-06-271-3/+2
| | | | | a few more classes for CAPS LLSD types.
* The following events now work:Adam Frisby2007-06-272-10/+33
| | | | | | | | * OnFrame * OnNewPresence * OnNewPrimitive * OnRemovePresence
* * Renamed new event manager "SceneEvents" to "EventManager"Adam Frisby2007-06-272-1/+9
| | | | | | * Installed into Scene.cs * TODO: Remove IScriptHandler and ScriptEng calls from Update() - they should use eventManager and bind as needed.
* * Commiting new "SceneEvents" class - a single class which contains bindable ↵Adam Frisby2007-06-271-0/+29
| | | | | | | events for common things, which can later be passed to the scripting engine. Events being things like OnFrame / OnNewViewer, etc.
* Forgot theseMW2007-06-251-1/+1
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* updated prebuild.xml.MW2007-06-255-102/+160
| | | | | Added some more events to IClientAPI (OnGrapObject , OnGrapUpdate, OnDeGrapObject).
* Refactoring:Adam Frisby2007-06-242-5/+6
| | | | | | | | * Renamed IPListenAddr to CommsIPListenAddr * Renamed IPListenPort to CommsIPListenPort New Features: * Begun OGS/.1 implementation -- created new temporary "GridInfo" class to hold grid settings, needs reworking to wherever settings are stored these days.
* A bit more work on the AssetCache.MW2007-06-241-5/+0
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* Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.MW2007-06-243-12/+27
| | | | | | | | | Started to add support for asset uploads over CAPS (the asset is uploaded but seems to come out corrupt). Started to cleanup/rewrite the AssetCache. Fixed bug in MapBlock requests, where data for some regions wasn't being sent. Renamed PrimData's Texture to TextureEntry. most likely a few other small changes.
* More work on CAPS handler.MW2007-06-231-3/+9
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* Started work on CAPS support, now we have our first test capability, ↵MW2007-06-222-4/+11
| | | | MapLayer requests are handled by CAPS.
* SandBox mode login now shares a base class with the grid mode user server. MW2007-06-222-5/+5
| | | | | To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used).
* Some refactoring.MW2007-06-216-278/+364
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* Very Preliminary teleporting between regions added. MW2007-06-211-1/+14
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* Fixed problem of not being able to move out of the first 3X3 block of ↵MW2007-06-214-21/+16
| | | | regions. (Code Needs cleaning up).
* * Terrain modification more robust, uses area sizes matching those employed ↵Adam Frisby2007-06-201-7/+44
| | | | | | | | | | | | by the client display. * Terrain tools now account for the duration the cursor was held for. * Terrain tools now support new brushes (completing the common set) ** Smooth brush ** Flatten brush ** Revert brush ** Noise brush
* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-209-61/+66
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-203-25/+25
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* * Removed ClientThreads from avatarlbsa712007-06-207-18/+22
| | | | | | | | | * Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute * Added avatar handling to SimpleApp, still don't have any avatar out on the playing field * Removed some warnings * Went from IWorld to Scene *
* Fixed the flashing when crossing a border.MW2007-06-182-11/+20
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* Fixed inverted map texture problem.MW2007-06-171-2/+23
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-173-20/+13
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-174-83/+180
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Some Rearranging of CommsManager.MW2007-06-161-3/+3
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* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-154-22/+148
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-153-36/+101
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* and some moreMW2007-06-156-1266/+0
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* some more rearrangingMW2007-06-156-0/+1266
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* trying to clean up the namespaces.MW2007-06-1416-0/+2923