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* SandBox mode login now shares a base class with the grid mode user server. MW2007-06-222-5/+5
| | | | | To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used).
* Some refactoring.MW2007-06-216-278/+364
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* Very Preliminary teleporting between regions added. MW2007-06-211-1/+14
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* Fixed problem of not being able to move out of the first 3X3 block of ↵MW2007-06-214-21/+16
| | | | regions. (Code Needs cleaning up).
* * Terrain modification more robust, uses area sizes matching those employed ↵Adam Frisby2007-06-201-7/+44
| | | | | | | | | | | | by the client display. * Terrain tools now account for the duration the cursor was held for. * Terrain tools now support new brushes (completing the common set) ** Smooth brush ** Flatten brush ** Revert brush ** Noise brush
* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-209-61/+66
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-203-25/+25
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* * Removed ClientThreads from avatarlbsa712007-06-207-18/+22
| | | | | | | | | * Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute * Added avatar handling to SimpleApp, still don't have any avatar out on the playing field * Removed some warnings * Went from IWorld to Scene *
* Fixed the flashing when crossing a border.MW2007-06-182-11/+20
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* Fixed inverted map texture problem.MW2007-06-171-2/+23
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-173-20/+13
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-174-83/+180
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Some Rearranging of CommsManager.MW2007-06-161-3/+3
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* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-154-22/+148
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-153-36/+101
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* and some moreMW2007-06-156-1266/+0
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* some more rearrangingMW2007-06-156-0/+1266
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* trying to clean up the namespaces.MW2007-06-1416-0/+2923