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path: root/OpenSim/OpenSim.Region/Scenes/SceneEvents.cs (unfollow)
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2007-06-28Shiny commit (finally)Adam Frisby1-0/+27
* Added support for new scripting engines ** Javascript ** J# (Java on .NET) ** C# * Added license headers to things. * Updated prebuild for the above
2007-06-27The following events now work:Adam Frisby1-4/+27
* OnFrame * OnNewPresence * OnNewPrimitive * OnRemovePresence
2007-06-27* Renamed new event manager "SceneEvents" to "EventManager"Adam Frisby1-1/+1
* Installed into Scene.cs * TODO: Remove IScriptHandler and ScriptEng calls from Update() - they should use eventManager and bind as needed.
2007-06-27* Commiting new "SceneEvents" class - a single class which contains bindable ↵Adam Frisby1-0/+29
events for common things, which can later be passed to the scripting engine. Events being things like OnFrame / OnNewViewer, etc.