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path: root/OpenSim/Grid/ScriptServer/RemotingObject.cs (unfollow)
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2008-09-12Note to self: VisualSVN not fully compatible with OpenSim prebuild :)Tedd Hansen1-42/+0
2008-05-01* Rolled back a few changes.Adam Frisby1-5/+1
2008-05-01* Cleaning code still.Adam Frisby1-1/+5
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-3/+0
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-2/+1
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-01-12Added license to new filesTedd Hansen1-1/+29
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen1-9/+1
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen1-9/+9
Some debug info for startup added to find bugs. ++
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵Tedd Hansen1-0/+1
specified in config. ScriptServer will still not start!
2008-01-02* Added using as per mail to see if that does anything for Ursulas build ↵lbsa711-0/+1
issues. Thanks Ursula!
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames1-25/+25
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵Tedd Hansen1-1/+2
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30server->script event path almost ready for remote scriptengine (translation ↵Tedd Hansen1-0/+24
table between local script ID and remote script ID missing)