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path: root/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs (follow)
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
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* * refactor: move archive user inventory item serialization out to a separate ↵Justin Clarke Casey2009-04-231-67/+6
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* * Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey2009-04-081-1/+1
| | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
* Rename OpenSim.Framework.Archive to OpenSim.Framework.SerializationMike Mazur2009-03-161-1/+1
| | | | | Update using statements and prebuild.xml. Also trim trailing whitespace.
* Move ArchiveConstants to OpenSim.Framework.ArchiveMike Mazur2009-03-121-3/+2
| | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace
* Moving TarArchive to OpenSim.Framework.ArchiveMike Mazur2009-03-121-1/+1
| | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace.
* Adding AssetInventory InventoryArchive pluginMike Mazur2009-03-111-0/+272
This plugin exposes an HTTP handler on the AssetInventoryServer which serves a gzipped tar file containing the contents of a user's inventory. The assets referenced by the inventory are not yet archived. At the moment only export functionality is implemented, restore functionality is missing. prebuild.xml had to be shuffled around a bit in order for the plugin to build, as it has a dependency on OpenSim.Region.CoreModules. Also, close a MemoryStream in a few places.