Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mantis 8222 | UbitUmarov | 2017-07-29 | 1 | -1/+1 |
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* | partial mantis 8219; on creating or updating items (animationsets, ↵ | UbitUmarov | 2017-07-28 | 1 | -2/+20 |
| | | | | wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item | ||||
* | add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, ↵ | UbitUmarov | 2017-07-26 | 1 | -0/+1 |
| | | | | MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible | ||||
* | add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵ | UbitUmarov | 2017-07-13 | 1 | -1/+8 |
| | | | | separed land collsions dispatch from the others... | ||||
* | replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no ↵ | UbitUmarov | 2017-07-13 | 1 | -8/+8 |
| | | | | User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed | ||||
* | osSetParcelDetails: add more land update code | UbitUmarov | 2017-07-12 | 1 | -0/+1 |
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* | SimpleAngularDistance update prioritization scheme ameks no sense without ↵ | UbitUmarov | 2017-07-10 | 1 | -0/+21 |
| | | | | ordered dequeue of the updates | ||||
* | BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil | UbitUmarov | 2017-06-28 | 1 | -3/+3 |
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* | revert EnvironmentTick back to orignal clock, since change may cause issues ↵ | UbitUmarov | 2017-06-19 | 1 | -4/+3 |
| | | | | on some code paths. Clean a bit get mesh and get texture throttle | ||||
* | framework main thread pool is always active and in use ( even id hard to ↵ | UbitUmarov | 2017-06-16 | 2 | -24/+45 |
| | | | | catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs | ||||
* | change the clock source for EnvironmentTickCount so it does get a bit more ↵ | UbitUmarov | 2017-06-15 | 1 | -8/+10 |
| | | | | resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path | ||||
* | some cleanup.. remove some stats that only some do look at once on a lifetime | UbitUmarov | 2017-06-14 | 1 | -10/+0 |
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* | main generic use JobEngine also does not need a permanent thread.. actually ↵ | UbitUmarov | 2017-06-14 | 1 | -1/+1 |
| | | | | doesn't even seem to be in use | ||||
* | make JobEngine be a workitem of mail pool (smartThread), with the option to ↵ | UbitUmarov | 2017-06-13 | 1 | -48/+41 |
| | | | | release thread after a idle time, so is free to do other service elsewhere | ||||
* | add option for Fireandforget not timeout (our access to main smartThreadPool) | UbitUmarov | 2017-06-13 | 2 | -9/+9 |
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* | make some web request errors visible, so cause of later asset not found is clear | UbitUmarov | 2017-06-12 | 1 | -7/+13 |
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* | only silent remove threads from watch list if they stopped ( ie still ↵ | UbitUmarov | 2017-06-09 | 1 | -4/+2 |
| | | | | consider aborted etc ) | ||||
* | keep the reverted code, that does work. Our code likes to have pbs.Media == ↵ | UbitUmarov | 2017-06-08 | 1 | -15/+28 |
| | | | | null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case | ||||
* | cross mouse buttons state | UbitUmarov | 2017-06-03 | 1 | -0/+9 |
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* | remove debug messages | UbitUmarov | 2017-05-31 | 1 | -2/+2 |
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* | put back soft http close | UbitUmarov | 2017-05-30 | 1 | -6/+4 |
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* | webrequests serialiazation per endpoint its now ServicePointManager job | UbitUmarov | 2017-05-30 | 2 | -101/+2 |
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* | change servicePoint dns expire also to 5min, let the endpoints expire slide. ↵ | UbitUmarov | 2017-05-29 | 1 | -1/+7 |
| | | | | This should reduce impact of absurd dns fails observed on my test ubuntu VM | ||||
* | cache endpoints (and other paths) dns requests for 5min, this delay should ↵ | UbitUmarov | 2017-05-29 | 1 | -5/+25 |
| | | | | be acceptable in all cases ? | ||||
* | some cleanup and assume Linux/mono DNS is just broken... | UbitUmarov | 2017-05-29 | 1 | -34/+42 |
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* | no.. still a fail | UbitUmarov | 2017-05-29 | 1 | -19/+13 |
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* | mono is a total crap | UbitUmarov | 2017-05-29 | 1 | -19/+22 |
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* | cleanup util.cs get dns | UbitUmarov | 2017-05-29 | 1 | -77/+80 |
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* | enclose GetRequestStream on try/catch | UbitUmarov | 2017-05-28 | 1 | -12/+13 |
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* | a null ref check left behind on previus commits | UbitUmarov | 2017-05-28 | 1 | -1/+2 |
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* | cleanup (grid)region info endpoint; add log to try to find some xml decode ↵ | UbitUmarov | 2017-05-26 | 2 | -36/+61 |
| | | | | issues | ||||
* | missing file change.. actually use watchdog threads on assetsconnector and | UbitUmarov | 2017-05-26 | 1 | -2/+5 |
| | | | | avoid null refs on JobEngine | ||||
* | change wrong watchdog stopped thread check code, and don't log it | UbitUmarov | 2017-05-26 | 1 | -3/+10 |
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* | move assetsconnector threads to whatchdog; Abort all alive threads known to ↵ | UbitUmarov | 2017-05-25 | 3 | -1/+27 |
| | | | | watchdog before exit | ||||
* | use threads from main pool on assetsconnector | UbitUmarov | 2017-05-25 | 1 | -1/+0 |
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* | make a few more threads background ones | UbitUmarov | 2017-05-25 | 1 | -2/+2 |
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* | add a bit more pre exit cleanup | UbitUmarov | 2017-05-24 | 2 | -4/+14 |
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* | stop a few more threads on exit | UbitUmarov | 2017-05-23 | 2 | -1/+7 |
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* | please DIE! PLEASE?? | UbitUmarov | 2017-05-23 | 3 | -6/+26 |
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* | fix IClientIPEndpoint broken by justin long ago.. but stop using it | UbitUmarov | 2017-05-22 | 1 | -1/+1 |
| | | | | | except on SceneBanner, later it my be also removed from there and everywhere | ||||
* | make sure we drop requests if DoHTTPGruntWork fails | UbitUmarov | 2017-05-22 | 1 | -4/+9 |
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* | remove LongPoll type and queues. Events should now have reduced latency ↵ | UbitUmarov | 2017-05-21 | 2 | -35/+3 |
| | | | | also. About previus commit, it maybe a modified ingen-e3s-v1.33 script that is broken, and not the original version, can't tell | ||||
* | remove a Paralell.For (actually not used). That kind of fine gained ↵ | UbitUmarov | 2017-05-15 | 1 | -39/+9 |
| | | | | multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere. | ||||
* | clear land object on delete | UbitUmarov | 2017-05-14 | 1 | -0/+2 |
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* | fix some issue on parcels loading and make parcels dwell show something. ↵ | UbitUmarov | 2017-05-14 | 1 | -4/+8 |
| | | | | Resolution is 2.5min aprox. | ||||
* | find parcels by GlobalID.. well most time | UbitUmarov | 2017-05-13 | 1 | -0/+2 |
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* | we can't allow abort to change only one dic | UbitUmarov | 2017-05-13 | 1 | -29/+33 |
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* | fix wrong locking on unused path it case it does get uses. Thanks LaNani Sundara | UbitUmarov | 2017-05-13 | 1 | -1/+1 |
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* | some conditional dispose on http requests inputstream | UbitUmarov | 2017-05-08 | 2 | -1/+8 |
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* | let StreamReader be in using statements | UbitUmarov | 2017-05-07 | 2 | -31/+18 |
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