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* Simplify serialized version string. Change element capitalization for ↵Justin Clark-Casey (justincc)2010-08-031-5/+10
| | | | | | | consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries.
* get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-031-6/+0
| | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
* remove duplicated serialization codeJustin Clark-Casey (justincc)2010-08-031-12/+26
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* serialize media textures to inventory with a largely osd representation ↵Justin Clark-Casey (justincc)2010-08-031-3/+87
| | | | | | | rather than .net auto-serialization THIS WILL BREAK ANY EXISTING MEDIA TEXTURE SERIALIZATIONS. If you're testing this, please start with new databases. This makes media textures serialized in the same way, which is probably better in the long term.
* comment out further debug line in BaseHttpServerJustin Clark-Casey (justincc)2010-07-271-1/+1
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* relocate serialization code from SQLiteRegionData to MoapModule using load ↵Justin Clark-Casey (justincc)2010-07-261-0/+6
| | | | | | | | | | and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-0/+1
| | | | Untested
* start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-261-0/+7
| | | | | This allows the media texture to persist in memory - logging in and out will redisplay it (after a click) though navigation will be lost Next need to implement media uri on prim and delegate more incoming llsd parsing to libomv
* do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-261-1/+1
| | | | | | currently, for smoe reason the page only appears when you click a face. also, actually navigating anywhere always snaps you back to the google search box, for some unknown reason you can still change the url and normal navigation will work again
* Added ': ' to password prompt. Mantis #4851Diva Canto2010-07-221-1/+1
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* Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-1/+0
| | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* Remove useless quaternion parameter from AttachObject sigMelanie Thielker2010-07-141-1/+1
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* Add scripted controllers into agent intersim messagingMelanie Thielker2010-07-111-0/+65
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* Handle a specific exception without spewing red ink.Melanie2010-07-081-2/+13
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* Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2010-07-022-6/+7
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* Remove GetEconomyData and the economy data structure (unused)Melanie Thielker2010-07-021-21/+0
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* fix web request exception reporting properly this timeJustin Clark-Casey (justincc)2010-06-251-1/+1
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* Revert "Report http server onRequest() exception properly."Justin Clark-Casey (justincc)2010-06-251-1/+1
| | | | This reverts commit c09451a034babe6de7a2ffec44852a19946ec76d.
* Report http server onRequest() exception properly.Justin Clark-Casey (justincc)2010-06-251-1/+1
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* minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)2010-06-251-7/+13
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* * SimianAssetServiceConnector Delete() was expecting the wrong type of ↵John Hurliman2010-06-241-1/+1
| | | | | | response, reporting false errors * Fixed a typo in a WebUtil error message
* Force newly connecting remote consoles to display a promptMelanie2010-06-171-0/+7
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* Readjust master version and flavorMelanie2010-06-151-2/+2
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* Change flavor to 0.7-RC1Melanie2010-06-121-2/+2
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* Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-0/+2
| | | | we used to send before slimupdates and explicitly send it
* Make the text mode remote console really work. It can now be used to sendMelanie Thielker2010-06-081-14/+22
| | | | | multi-word commands with proper quoting, handles arguments with spaces and allows interactive use, e.g. user creation.
* If a command has descriptive help, add a line above and below the print out ↵Justin Clark-Casey (justincc)2010-05-281-0/+10
| | | | for readability
* Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)2010-05-281-2/+1
| | | | | | | | So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web.
* add a smidgen more log debug information in the form of the operating system ↵Justin Clark-Casey (justincc)2010-05-281-1/+5
| | | | version
* Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari2010-05-211-0/+1
| | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
* * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-212-12/+10
| | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
* make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)2010-05-211-0/+33
| | | | | reused in both tests and oar code reduction in checking is outweighed by greater test clarity
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-211-1/+6
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* Merging slimupdates2unknown2010-05-203-217/+314
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into ↵unknown2010-05-151-48/+0
| |\ | | | | | | | | | slimupdates2
| * | * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown2010-05-123-217/+314
| | | | | | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
* | | Change appender to deal with line feeds more intelligently.Melanie2010-05-191-1/+4
| | | | | | | | | | | | | | | | | | | | | Change migration error reporting to not truncate the statement when reporting. It's a bit messier than the old error reporting, but at least one gets an idea of what could be wrong again. And things look a lot neater now.
* | | Clean up output a bitMelanie2010-05-191-1/+1
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* | | Prevent a crash when the two agent dictionaries get out of syncMelanie2010-05-161-1/+1
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* | | Finalized the client's TCP IP address verification process for HG1.5.Diva Canto2010-05-153-2/+38
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* | delete now unused MessageServerInfoJustin Clark-Casey (justincc)2010-05-151-48/+0
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* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-4/+4
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* Add a field asset_flags and a corresponding enum to the asset database. ThisMelanie2010-05-091-0/+22
| | | | | | | CHANGES THE ASSET SERVER PROTOCOL and means you CAN NOT MIX PRIOR VERSIONS WITH LATER ONES. It may also eat your babies, yada, yada, yada. The usual cautions for migrations to the assets table apply. Coding: Can not guarantee nut free.
* * Fixes LandDataSerializerTests on Windows by stripping CR from the ↵Teravus Ovares (Dan Olivares)2010-05-051-6/+10
| | | | | | serialization result since the reference serialization has LF only. * Added a bool result and then an Assert.That(result) because resharper was having a hard time with the equality compare in Assert.That.
* Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+11
| | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
* * Added an important comment to warn people not to use MockConsole for ↵Teravus Ovares (Dan Olivares)2010-05-041-0/+5
| | | | anything but testing.
* * This should fix the tests failing because of a MainConsole.Instance null ↵Teravus Ovares (Dan Olivares)2010-05-041-0/+32
| | | | | | reference * Added a MockConsole that doesn't require a handle to System.Console
* Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie2010-05-031-0/+11
| | | | attachments in addition to objects sold in place
* Fix link security issueMelanie2010-04-301-1/+1
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* * Thanks cmickeyb, for a patch that corrects an invalid construction of ↵John Hurliman2010-04-271-1/+1
| | | | Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null)