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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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...
*
In Watchdog, add ability to specific timeout for a thread.
Justin Clark-Casey (justincc)
2011-10-25
1
-16
/
+56
*
Add m_threads dictionary locking to Watchdog.GetThreads()
Justin Clark-Casey (justincc)
2011-10-25
1
-1
/
+2
*
minor: add "threads show" as synonym for "show threads" for consistency
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+5
*
Add "threads abort <thread-id>" simulator console command that allows us to a...
Justin Clark-Casey (justincc)
2011-10-25
2
-2
/
+48
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
13
-64
/
+212
*
Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()
Justin Clark-Casey (justincc)
2011-10-24
1
-12
/
+2
*
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...
Justin Clark-Casey (justincc)
2011-10-24
2
-5
/
+9
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
2
-5
/
+6
*
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...
Justin Clark-Casey (justincc)
2011-10-17
1
-2
/
+2
*
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
/
+0
*
fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
/
+2
*
Restore [Startup] physical_prim flag which can stop any prims being subject t...
Justin Clark-Casey (justincc)
2011-10-15
1
-0
/
+6
*
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
1
-1
/
+8
*
Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
2011-10-12
2
-38
/
+0
*
flip master version up to 0.7.3
Justin Clark-Casey (justincc)
2011-10-07
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-03
1
-2
/
+1
|
\
|
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
/
+1
*
|
Remove vestigal RegionStatus.SlaveScene.
Justin Clark-Casey (justincc)
2011-10-03
1
-3
/
+0
|
/
*
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
1
-1
/
+1
*
Added a setting to [Startup] section of config that will allow the simulator ...
Kevin Houlihan & Michelle Argus
2011-09-24
2
-21
/
+51
*
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
2
-0
/
+3
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-1
/
+1
*
Updated some variables to be closer to the coding standards (and easier to un...
Kevin Houlihan
2011-09-16
1
-91
/
+88
*
Passwords could be revealed in console by pressing backspace.
Kevin Houlihan
2011-09-16
1
-1
/
+4
*
In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
-2
/
+40
*
lock AvatarAppearance.m_attachments when we use it
Justin Clark-Casey (justincc)
2011-09-12
1
-33
/
+58
*
lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
1
-1
/
+0
*
In SetAttachment, if the existing attachment has no asset id then carry on ra...
Justin Clark-Casey (justincc)
2011-09-06
2
-3
/
+34
*
Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
1
-4
/
+10
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
2
-3
/
+14
*
If a FireAndForget thread terminates with an exception, then catch and log ra...
Justin Clark-Casey (justincc)
2011-08-31
1
-1
/
+15
*
add Name property to ISceneEntity
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+1
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
*
Fix bug where attachments were remaining on the avatar after being dropped.
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+5
*
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
2011-08-28
1
-0
/
+61
*
read m_rpcHandlersKeepAlive under appropriate lock
Justin Clark-Casey (justincc)
2011-08-22
1
-2
/
+4
*
oops, fix build break from last commit
Justin Clark-Casey (justincc)
2011-08-22
1
-12
/
+8
*
improve locking of m_agentHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-10
/
+10
*
improve locking of m_HTTPHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-2
/
+2
*
improve locking of m_streamHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-2
/
+4
*
remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...
Justin Clark-Casey (justincc)
2011-08-22
1
-11
/
+6
*
improve locking of m_llsdHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-30
/
+32
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-08-22
1
-3
/
+3
*
improve locking of m_rpcHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-1
/
+2
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
2
-3
/
+43
*
Add new FireAndForgetMethod.None.
Justin Clark-Casey (justincc)
2011-08-16
2
-3
/
+20
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+1
*
Stop trying to deregister caps or close child agents when an NPC is removed
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+12
*
When an NPC is created, stop telling neighbouring regions to expect a child a...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+1
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+1
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