Commit message (Collapse) | Author | Age | Files | Lines | |
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* | revert EnvironmentTick back to orignal clock, since change may cause issues ↵ | UbitUmarov | 2017-06-19 | 1 | -4/+3 |
| | | | | on some code paths. Clean a bit get mesh and get texture throttle | ||||
* | framework main thread pool is always active and in use ( even id hard to ↵ | UbitUmarov | 2017-06-16 | 2 | -24/+45 |
| | | | | catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs | ||||
* | change the clock source for EnvironmentTickCount so it does get a bit more ↵ | UbitUmarov | 2017-06-15 | 1 | -8/+10 |
| | | | | resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path | ||||
* | some cleanup.. remove some stats that only some do look at once on a lifetime | UbitUmarov | 2017-06-14 | 1 | -10/+0 |
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* | main generic use JobEngine also does not need a permanent thread.. actually ↵ | UbitUmarov | 2017-06-14 | 1 | -1/+1 |
| | | | | doesn't even seem to be in use | ||||
* | make JobEngine be a workitem of mail pool (smartThread), with the option to ↵ | UbitUmarov | 2017-06-13 | 1 | -48/+41 |
| | | | | release thread after a idle time, so is free to do other service elsewhere | ||||
* | add option for Fireandforget not timeout (our access to main smartThreadPool) | UbitUmarov | 2017-06-13 | 2 | -9/+9 |
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* | make some web request errors visible, so cause of later asset not found is clear | UbitUmarov | 2017-06-12 | 1 | -7/+13 |
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* | only silent remove threads from watch list if they stopped ( ie still ↵ | UbitUmarov | 2017-06-09 | 1 | -4/+2 |
| | | | | consider aborted etc ) | ||||
* | keep the reverted code, that does work. Our code likes to have pbs.Media == ↵ | UbitUmarov | 2017-06-08 | 1 | -15/+28 |
| | | | | null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case | ||||
* | cross mouse buttons state | UbitUmarov | 2017-06-03 | 1 | -0/+9 |
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* | remove debug messages | UbitUmarov | 2017-05-31 | 1 | -2/+2 |
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* | put back soft http close | UbitUmarov | 2017-05-30 | 1 | -6/+4 |
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* | webrequests serialiazation per endpoint its now ServicePointManager job | UbitUmarov | 2017-05-30 | 2 | -101/+2 |
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* | change servicePoint dns expire also to 5min, let the endpoints expire slide. ↵ | UbitUmarov | 2017-05-29 | 1 | -1/+7 |
| | | | | This should reduce impact of absurd dns fails observed on my test ubuntu VM | ||||
* | cache endpoints (and other paths) dns requests for 5min, this delay should ↵ | UbitUmarov | 2017-05-29 | 1 | -5/+25 |
| | | | | be acceptable in all cases ? | ||||
* | some cleanup and assume Linux/mono DNS is just broken... | UbitUmarov | 2017-05-29 | 1 | -34/+42 |
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* | no.. still a fail | UbitUmarov | 2017-05-29 | 1 | -19/+13 |
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* | mono is a total crap | UbitUmarov | 2017-05-29 | 1 | -19/+22 |
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* | cleanup util.cs get dns | UbitUmarov | 2017-05-29 | 1 | -77/+80 |
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* | enclose GetRequestStream on try/catch | UbitUmarov | 2017-05-28 | 1 | -12/+13 |
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* | a null ref check left behind on previus commits | UbitUmarov | 2017-05-28 | 1 | -1/+2 |
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* | cleanup (grid)region info endpoint; add log to try to find some xml decode ↵ | UbitUmarov | 2017-05-26 | 2 | -36/+61 |
| | | | | issues | ||||
* | missing file change.. actually use watchdog threads on assetsconnector and | UbitUmarov | 2017-05-26 | 1 | -2/+5 |
| | | | | avoid null refs on JobEngine | ||||
* | change wrong watchdog stopped thread check code, and don't log it | UbitUmarov | 2017-05-26 | 1 | -3/+10 |
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* | move assetsconnector threads to whatchdog; Abort all alive threads known to ↵ | UbitUmarov | 2017-05-25 | 3 | -1/+27 |
| | | | | watchdog before exit | ||||
* | use threads from main pool on assetsconnector | UbitUmarov | 2017-05-25 | 1 | -1/+0 |
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* | make a few more threads background ones | UbitUmarov | 2017-05-25 | 1 | -2/+2 |
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* | add a bit more pre exit cleanup | UbitUmarov | 2017-05-24 | 2 | -4/+14 |
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* | stop a few more threads on exit | UbitUmarov | 2017-05-23 | 2 | -1/+7 |
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* | please DIE! PLEASE?? | UbitUmarov | 2017-05-23 | 3 | -6/+26 |
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* | fix IClientIPEndpoint broken by justin long ago.. but stop using it | UbitUmarov | 2017-05-22 | 1 | -1/+1 |
| | | | | | except on SceneBanner, later it my be also removed from there and everywhere | ||||
* | make sure we drop requests if DoHTTPGruntWork fails | UbitUmarov | 2017-05-22 | 1 | -4/+9 |
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* | remove LongPoll type and queues. Events should now have reduced latency ↵ | UbitUmarov | 2017-05-21 | 2 | -35/+3 |
| | | | | also. About previus commit, it maybe a modified ingen-e3s-v1.33 script that is broken, and not the original version, can't tell | ||||
* | remove a Paralell.For (actually not used). That kind of fine gained ↵ | UbitUmarov | 2017-05-15 | 1 | -39/+9 |
| | | | | multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere. | ||||
* | clear land object on delete | UbitUmarov | 2017-05-14 | 1 | -0/+2 |
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* | fix some issue on parcels loading and make parcels dwell show something. ↵ | UbitUmarov | 2017-05-14 | 1 | -4/+8 |
| | | | | Resolution is 2.5min aprox. | ||||
* | find parcels by GlobalID.. well most time | UbitUmarov | 2017-05-13 | 1 | -0/+2 |
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* | we can't allow abort to change only one dic | UbitUmarov | 2017-05-13 | 1 | -29/+33 |
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* | fix wrong locking on unused path it case it does get uses. Thanks LaNani Sundara | UbitUmarov | 2017-05-13 | 1 | -1/+1 |
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* | some conditional dispose on http requests inputstream | UbitUmarov | 2017-05-08 | 2 | -1/+8 |
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* | let StreamReader be in using statements | UbitUmarov | 2017-05-07 | 2 | -31/+18 |
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* | having the file open then let PermissionsToString know about Export | UbitUmarov | 2017-04-30 | 1 | -0/+2 |
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* | save some nanoseconds if unfolding will not change anything ( export default ↵ | UbitUmarov | 2017-04-30 | 1 | -2/+2 |
| | | | | mks it rare, but looks nice) | ||||
* | remove a redundant operation | UbitUmarov | 2017-04-30 | 1 | -2/+0 |
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* | update folded permitions if taking from world, or after unfold | UbitUmarov | 2017-04-29 | 1 | -6/+22 |
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* | recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ↵ | UbitUmarov | 2017-04-29 | 2 | -2/+34 |
| | | | | easys code readability | ||||
* | a few changes to permissions folding... we are testing. at this point only ↵ | UbitUmarov | 2017-04-28 | 1 | -1/+4 |
| | | | | use master for TESTING also | ||||
* | give more information on Fatal Error during region startup | UbitUmarov | 2017-04-26 | 1 | -2/+1 |
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* | move mesh pbs creation code out of mesh upload code into to ↵ | UbitUmarov | 2017-04-25 | 1 | -0/+64 |
| | | | | PrimitiveBaseShape.cs |