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* Put all debug console commands into a single Debug section rather than ↵Justin Clark-Casey (justincc)2012-06-151-1/+1
| | | | scattering them over other categories
* Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-152-4/+59
| | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
* Add main instance to internal MainServer.m_Servers list to simplify internal ↵Justin Clark-Casey (justincc)2012-06-152-11/+61
| | | | | | logic. This does require the server to be added before it is set as the main Instance
* When setting debug http level, do this for all known http servers, not just ↵Justin Clark-Casey (justincc)2012-06-152-21/+40
| | | | the main instance.
* Get rid of some unnecessary null checks in ↵Justin Clark-Casey (justincc)2012-06-151-4/+27
| | | | | | RegionApplicationBase.StartupSpecific() - a constructor can never return null. Also adds some method doc to MainServer
* Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵Justin Clark-Casey (justincc)2012-06-141-8/+27
| | | | warn to be logged if we receive invalid xml for xmlrpc.
* Fix a regression in BaseHttpServer.HandleXmlRpcRequests() from recent c6e3752Justin Clark-Casey (justincc)2012-06-141-1/+1
| | | | | Accidentally make responseString null by default instead of String.Empty. It needs to be something in case the XmlRpcRequest deserialize throws an exception due to bad xml (a failure which we silently swallow!)
* Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)2012-06-131-2/+0
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* Don't include time to transmit response back to requester when assessing ↵Justin Clark-Casey (justincc)2012-06-135-314/+169
| | | | | | | | | | slow handling of requests. This is to avoid logging a 'slow' request when the source of delay is the viewer in processing a response. This is not something we can do much about on the server end - it's server-side delay that we're interested in. To ensure consistency, this commit also had to refactor and simplify inbound non-poll network request handling, though there should be no functional change. IOSHttpResponse no longer exposes the Send() method, only classes in OpenSim.Framework.Servers.HttpServer should be doing this. Only the GetTextureHandler was sending its own response. Now it leaves this to BaseHttpServer, like all other core handlers.
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent ↵Justin Clark-Casey (justincc)2012-06-121-0/+7
| | | | | | | rather than scanning all scene for the presence with the right id Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
* Set IClientAPI.IsActive = false early on client removal due to ack timeout ↵Justin Clark-Casey (justincc)2012-06-121-6/+3
| | | | | | | | rather than using IsLoggingOut flag. IsActive is more appropriate since unack timeout is not due to voluntary logout. This is in line with operations such as manual kick that do not set the IsLoggingOut flag. It's also slightly better race-wise since it reduces the chance of this operation clashing with another reason for client deactivation (e.g. manual kick).
* In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already ↵Justin Clark-Casey (justincc)2012-06-121-6/+16
| | | | available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
* Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)2012-06-081-15/+2
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* Make change to fix Windows buildsBlueWall2012-06-071-1/+1
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* Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)2012-06-072-17/+25
| | | | | | | timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
* adding status codes from rfc 6585SignpostMarv2012-05-241-2/+22
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* porting IDE tooltip-friendly documentation tweaks from Aurora-SimSignpostMarv2012-05-241-134/+223
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-9/+9
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* Add ConsoleDisplayList for more consistent formatting of console output in ↵Justin Clark-Casey (justincc)2012-05-231-0/+112
| | | | | | list form. Convert "show region" to use this structure rather than hand-constructing
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-2/+2
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* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-143-3/+71
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* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-123-71/+3
| | | | | | | | | This reverts commit b0b7b45b943dd94546bcfcf5d3bb871cfe35b507. Sorry BlueWall, I wanted to discuss an aspect of the data storage but I couldn't assign bugs in 'patch included' state to myself until I changed mantis just now and I forgot to mention it on irc. I wouldn't normally revert but thinks get tricky when it comes to data formats. Essentially, I would like to see the Yaw, Pitch and Distance values as separate XML entities (as used in other aspects such as vectors, quaternions) rather than as a . delimited string We can discuss this more with Oren in opensimulator.org/mantis/view.php?id=6008
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-103-3/+71
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-0/+139
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-091-2/+2
| | | | This adds name and description of the request handler to http request logging when DebugLevel >= 1
* Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-05-071-19/+19
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* add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for ↵dahlia2012-05-071-4/+8
| | | | OpenMetaverse.Primitive object
* Fire the scripting changed event with CHANGED_OWNER when an object that has ↵Justin Clark-Casey (justincc)2012-05-051-3/+13
| | | | | | | changed owners is rezzed. This needs to occur after the script is resumed rather than before, when the event is just dropped. Addresses http://opensimulator.org/mantis/view.php?id=5890 and http://opensimulator.org/mantis/view.php?id=5952
* Change LongCallTime on WebUtil to 3000, to match the time where request ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | | | | handling is considered "slow". This may be the wrong thing to do but stops lots of log spam in HG setups now that the monitoring is extended to other outgoing calls. LongCallTime may need to be made configurable.
* minor: Tweak BaseHttpServer message to make it clear that this relates to ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | slow handling of inbound requests.
* Extend 'slow' request logging to other server outbound requests (forms, ↵Justin Clark-Casey (justincc)2012-05-041-79/+194
| | | | | | rest, async rest) as well as the existing logging on outbound OSD requests. Also prints out the first 100 chars of any slow request data since this can contain useful info (such as agent ID).
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-039-35/+88
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Add text about using double quotes to surround console command arguments ↵Justin Clark-Casey (justincc)2012-04-281-2/+8
| | | | | | containing spaces to "help" text. e.g. show object name "My long object name"
* Revert "Log the full exception when errors occur in BaseHttpServer"Justin Clark-Casey (justincc)2012-04-271-19/+19
| | | | | | This reverts commit e31e7c68c8abfd61fed6dabac5403d8adf42ae87. Applied for patch assessment and accidentally committed too early.
* Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-04-271-19/+19
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* Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2012-04-262-228/+177
| | | | gathered all the knowledge into a single class. Added the Mesh content type.
* Add request verb and url to error messages in WebUtil that lack this.Justin Clark-Casey (justincc)2012-04-261-17/+38
| | | | Make exception printing consistent across windows and mono.
* Revert "Refactored how asset/inventory types are associated with content ↵Justin Clark-Casey (justincc)2012-04-242-177/+228
| | | | | | | | types: gathered all the knowledge into a single class. Added the Mesh content type." This reverts commit d3a4d67a207976cd0d116bb9021f7dfc896784e8. Accidentally committed this when I didn't mean to yet.
* Minor improvements to loggingOren Hurvitz2012-04-241-0/+4
| | | | Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
* Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2012-04-242-228/+177
| | | | gathered all the knowledge into a single class. Added the Mesh content type.
* Mantis 5977 Corrections to llRegionSayToTalun2012-04-231-0/+20
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Add more exception detail to Exception and IOException throws in ↵Justin Clark-Casey (justincc)2012-04-201-2/+2
| | | | BaseHttpServer.HandleRequest()
* refactor: Rename EstateSettings.IsEstateManager() to ↵Justin Clark-Casey (justincc)2012-04-172-4/+4
| | | | | | | EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
* Thank you, BaseHttpServer, for telling me where things go wrong.Diva Canto2012-04-061-2/+2
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* Add Extended flavour option to opensim version information.Justin Clark-Casey (justincc)2012-03-301-1/+2
| | | | | This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable. This flavour will almost certainly never see a formal release.
* refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)2012-03-291-3/+3
| | | | listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
* Add back parts of reverted changes that were not concerned with child agent ↵Justin Clark-Casey (justincc)2012-03-291-1/+1
| | | | | | | caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
* Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie2012-03-291-13/+0
| | | | Also ass OpenSource header
* Revert "Simplify friends caching by only doing this for root agents - no ↵Justin Clark-Casey (justincc)2012-03-291-1/+1
| | | | | | | | functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
* Adding the Avination calling card interfaceMelanie2012-03-291-0/+13
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