| Commit message (Collapse) | Author | Age | Files | Lines |
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AssemblyVersion("0.8.2.*")
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not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
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This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501
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Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5 (Wed 4 Mar 2015) where the new CompoundAuthenticator did not implement IServiceAuth.AddAuthorization()
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parser failing, e.g. login text """
This reverts commit 129cc49eb4d2f43cdda3804447f84bd3df397ff1.
It was causing the "alert" console command to fail.
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not set up when invoking the RemoteAdmin create region facility.
Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497. Thanks.
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failing, e.g. login text ""
Relates to http://opensimulator.org/mantis/view.php?id=7489
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it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.
There are lots of broken creator data fields in assets.
The following issues arise from the broken data in the old User Management Module:
failing HG IM
failing HGFriends Requests
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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operation is very expensive
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have the X-SecondLife-Shard header.
If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
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script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
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bytes (127 + null terminator)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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well.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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BlockingCollection.Take() to propogate if the running thread checked IsRunning before the stop thread set it and disposed of the canellation source.
Looks to address http://opensimulator.org/mantis/view.php?id=7453
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exception because the cancellation source was not recreated.
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exception on error
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commit 8e1e8a0
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conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions.
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anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port.
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libraries.
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fail for container specification.
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test this new model for the next couple of weeks.
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- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions
It also eliminates the last addin.xml files that were still there, for consistency.
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their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc.
This resolves the regression by passing the proper destination separately from the DLL retrieved.
Probably a regression since commit d7b92604 (11 July 2014).
Added regression test for this case.
At least partly addresses http://opensimulator.org/mantis/view.php?id=7278
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console as it is unused/ignored, at least in core.
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thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
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loglevel, in common with similar commands.
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inside Watchdog.RunJob() (renamed from RunWhenPossible) and generalize them.
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This shows named threadpool calls (excluding timer and network calls) that are currently queued or running.
Also shows total of labelled and any anonymous calls.
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problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
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smartthreadpool calls
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instead of letting it terminate the simulator...
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throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
This was because specifying a max client throttle would always request the max from the parent server throttle, no matter the actual total requests on the client throttle.
This would lead to a lower server multiplier than expected.
This change also adds a 'target' column to the "show throttles" output that shows the target rate (as set by client) if adaptive throttles is active.
This commit also re-adds the functionality lost in recent 5c1a1458 to set a max client throttle when adaptive is active.
This commit also adds TestClientThrottlePerClientAndRegionLimited and TestClientThrottleAdaptiveNoLimit regression tests
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remove_me parameter (which looks like it might still be potentially useful for logging)
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package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
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loglevel <level>".
Defaults to 0
Level 1 currently does verbose logging about every queued and processed job.
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running rather than as a fire and forget.
Experiment to see if serializing attachment rez and send initial data jobs improves other parts of sim performance.
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during root agent entry to a region improves perf rather than always attempting to execute everything concurrently
Job engine is controlled via "debug jobengine start|stop|status".
Can only currently be enabled and disabled dynamically at runtime.
Currently only applies to code sending initial region data (objects, other avatar data) to a client.
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This current allows one to set two region parameters
agent-limit <int> will set the current root agent limit for the region, as also settable through the viewer, though some impose a max setting (e.g. 100).
max-agent-limit <int> will set the maximum allowed root agent limit. This can also be set via the MaxAgent parameter in region config.
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