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* delay terrain sending if land queue is 2 busyUbitUmarov2015-08-221-0/+2
* Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-194-9/+517
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| * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-281-0/+18
| * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-282-4/+9
| * varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams2015-03-271-0/+464
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-5/+26
* | change pollService stop() to send 503 error and no keepalive. ( untested )UbitUmarov2015-08-182-6/+32
* | do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-181-1/+1
* | try to serialize http requests from same connection, so they are processedUbitUmarov2015-08-182-0/+84
* | Track selected objects per clientMelanie Thielker2015-08-151-0/+2
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* Allow setting the size of the wearables array from config, for core compatibi...Melanie Thielker2015-03-101-1/+1
* Abbreviate the stats by removing unneeded and redundant elements. Human reada...Melanie Thielker2015-02-183-3/+68
* Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker2014-11-111-28/+0
* Second part of invisible base avatar optionMelanie Thielker2014-11-101-0/+28
* scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-0/+1
* remove last debug msgUbitUmarov2014-11-011-1/+1
* debug msgUbitUmarov2014-11-011-1/+1
* missing fileUbitUmarov2014-10-261-2/+1
* dont send baked textures assets, but send cache informationUbitUmarov2014-10-261-0/+4
* don't send pack baked texture assets into updates.UbitUmarov2014-10-241-1/+2
* TEST**** wingridproxy detection at grid login. Untested possible notUbitUmarov2014-10-241-0/+15
* Assume childreen don't need to know caps seedsUbitUmarov2014-10-201-0/+37
* try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-0/+38
* send motion control state in update to childs. Reset CollisionPlane onUbitUmarov2014-10-171-0/+9
* fix some errors when using http debug level > 4UbitUmarov2014-10-151-6/+8
* on util thread pool reduce the min number of threads, increase theUbitUmarov2014-10-131-1/+1
* change/fix previus commitsUbitUmarov2014-10-131-2/+10
* tune poll smartThreadpool use and give it a nameUbitUmarov2014-10-131-2/+5
* Merge branch 'ubitworkmaster'Melanie Thielker2014-10-031-0/+48
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| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-291-35/+26
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| * | change permitions againUbitUmarov2014-09-261-3/+3
| * | change it again...UbitUmarov2014-09-261-11/+36
| * | remove unnecessary argument refUbitUmarov2014-09-261-1/+1
| * | make c# more happyUbitUmarov2014-09-261-2/+2
| * | change animset permitions to reflect no transfer natureUbitUmarov2014-09-261-4/+8
| * | add centerlized AnimationSet item permitions settingUbitUmarov2014-09-261-0/+19
* | | Also store names of assets in the AnimationSetMelanie Thielker2014-10-031-6/+36
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* | Make changes to AnimationSet to allow indexing by names rather than indices. ...Melanie Thielker2014-09-271-35/+26
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* Rename = too genericMelanie Thielker2014-09-251-2/+2
* Add the AnimationSet skelMelanie Thielker2014-09-251-0/+99
* Fix stupid stuff.Melanie Thielker2014-09-241-8/+11
* Add a link number field to ColliderArgsMelanie Thielker2014-09-241-0/+1
* When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker2014-09-221-0/+40
* A stab at brute force fixing the locking - one, make m_itemLock volatile, two,Melanie Thielker2014-09-211-4/+4
* add some _response.close. RestClient still looks bad. It should be aUbitUmarov2014-09-171-0/+6
* dispose some tmp streamsUbitUmarov2014-09-171-14/+18
* *test*UbitUmarov2014-09-091-0/+36
* add method to get a category throttle rateUbitUmarov2014-08-291-0/+1
* Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov2014-08-231-0/+15
* add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+2