Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Split out MSSQLManager Test/Init into each provider. | lbsa71 | 2008-02-13 | 7 | -255/+138 |
| | | | | | | | | | * Made regions table name configurable (MSSQL only) * Added a note in ini.example pointing out that the sql resources have to change if you change table names * Removed duplicate picker method from GridData interface [Provided by openlifegrid.com] | ||||
* | * Introduced customizable table names on MySQL and MSSQL UserData plug-ins. | lbsa71 | 2008-02-13 | 3 | -42/+86 |
| | | | | | | [Provided by openlifegrid.com] | ||||
* | Clean up more unnecessary String.Format calls | Jeff Ames | 2008-02-13 | 9 | -92/+73 |
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* | * Clean up LIBRARY INVENTORY messages | Justin Clarke Casey | 2008-02-13 | 1 | -13/+12 |
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* | Commenting and a spelling correction | Justin Clarke Casey | 2008-02-13 | 2 | -5/+15 |
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* | * Clean up the agent's asset transactions when it is removed from the scene | Justin Clarke Casey | 2008-02-13 | 1 | -2/+17 |
| | | | | | | * This may or may not help with the memory leak, need to assess | ||||
* | * Refactor: Move last commit's refactor back to AgentAssetTransactionsManager | Justin Clarke Casey | 2008-02-13 | 2 | -35/+128 |
| | | | | | | | | * Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others * I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you. * Add/correct comments | ||||
* | Refactor: factor a method out of AgentAssetTransactionsManager | Justin Clarke Casey | 2008-02-12 | 1 | -13/+2 |
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* | * Add missing locking to mysql inventory plugin | Justin Clarke Casey | 2008-02-12 | 2 | -20/+34 |
| | | | | | | * Should resolve mantis 542 | ||||
* | * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and ↵ | Justin Clarke Casey | 2008-02-12 | 3 | -17/+35 |
| | | | | | | | | | align classes with file names * Small amount of ndoc * This will probably require a prebuild and nant clean | ||||
* | Re-enabled Inventory creation of body parts | MW | 2008-02-11 | 2 | -4/+9 |
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* | Documenting and minor tweaks | Justin Clarke Casey | 2008-02-11 | 2 | -82/+99 |
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* | Moved share/sql/mysql-AvatarAppearance.sql to ↵ | Tedd Hansen | 2008-02-11 | 1 | -0/+42 |
| | | | | | | | OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt Thanks dmiles_afk | ||||
* | * Added some connection debugging | lbsa71 | 2008-02-11 | 1 | -1/+9 |
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* | From: dirk husemann <hud@zurich.ibm.com> | Sean Dague | 2008-02-11 | 2 | -4/+6 |
| | | | | | | | | | | these two patches fixe the terrain load exception that occurs when restarting OpenSim on PPC32 by making terrain loading endian clean. it does NOT fix the client crash exception. need to hunt that one down. | ||||
* | * um, Prim crossings? Experimental. | Teravus Ovares | 2008-02-11 | 1 | -1/+1 |
| | | | | | * Backup your database just in case. | ||||
* | The very beginnings of attachments (no detachments! :) | Dalien Talbot | 2008-02-10 | 1 | -0/+7 |
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* | * Refactored permissions handling to extract info out of permisisons block ↵ | lbsa71 | 2008-02-10 | 1 | -3/+1 |
| | | | | | | | | in ClientView * Changed some uint constants to Enum values | ||||
* | Clean up logging calls using String.Format explicitly | Jeff Ames | 2008-02-10 | 13 | -55/+53 |
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* | * fixed typo. thanks, nebadon! | lbsa71 | 2008-02-09 | 1 | -1/+1 |
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* | * Refactored some asset code and in the process uncovered a bug; now, I ↵ | lbsa71 | 2008-02-09 | 1 | -10/+14 |
| | | | | think first transfer of asset should start faster. | ||||
* | * added count of texture data bytes and asset bytes | lbsa71 | 2008-02-09 | 1 | -6/+18 |
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* | * Added count of temporary assets | lbsa71 | 2008-02-09 | 1 | -0/+23 |
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* | * added two new commands (for debug/disaster recovery) | lbsa71 | 2008-02-09 | 1 | -25/+55 |
| | | | | | | | | 'show assets' shows the current state of the asset cache (number of cached assets, requests, et c) 'clear-assets' forcibly re-initializes the asset cache thereby freeing all cached items. 'clear-assets' is not to be used lightly, as it probably introduces mem inconsistencies and doubling up of textures. | ||||
* | * Fixed nebadon's UserServer crash bug from yesterday. | Teravus Ovares | 2008-02-09 | 2 | -3/+11 |
| | | | | | | * Made Estate tools work for estate managers without needing to request admin status First * Added code to make the Simulator version to be reported in the About box of the client | ||||
* | * Change logger to handle [<entry>] where <entry> contains non alphabetic ↵ | Justin Clarke Casey | 2008-02-09 | 3 | -9/+9 |
| | | | | | | | | | characters * Change logger to not print extra line if [<entry>] <text> like string is not logged * Remove more of my previous chatty debugging statements | ||||
* | Mostly debugging verbosity which I shall very shortly comment out. | Justin Clarke Casey | 2008-02-09 | 1 | -1/+6 |
| | | | | | | Just want to try this out on windows quickly. | ||||
* | * Stop asset transactions hanging around after they've completed | Justin Clarke Casey | 2008-02-08 | 2 | -11/+79 |
| | | | | | | | * Still not enough to solve the memory leak, though hopefully this is another step on the path * All these changes are pretty temporary - this will be addressed with a more fundamental refactor in the future | ||||
* | Still chasing logout memory leak. Putting in small changes and temporary ↵ | Justin Clarke Casey | 2008-02-08 | 2 | -5/+15 |
| | | | | light verbosity to this end | ||||
* | * Applying mantis 339 patches round 2 -- Thanks daedius | Adam Frisby | 2008-02-08 | 1 | -2/+36 |
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* | fix the issue found on IRC this morning. The logging call was mistructured | Sean Dague | 2008-02-08 | 1 | -1/+2 |
| | | | | | | | so threw and exception when attempting to log that we missed an asset and were waiting for it. | ||||
* | * This update contains a bucket-full of network optimizations. | Teravus Ovares | 2008-02-07 | 1 | -0/+1 |
| | | | | | | | | | * ParcelProperties are sent only when needed instead of on any movement * Terse Updates and other temporary data packets are marked unreliable * After a certain amount of users, the sim actually sends updates on things less * Experimental * Tested to 68 avatar with pCampBot (And it's surprising what actually causes the most lag.. the text chat!) | ||||
* | Update version numbers to 0.5 | Jeff Ames | 2008-02-07 | 1 | -1/+1 |
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* | Additional debugging print on LOGOUT if/else in userServer. | Charles Krinke | 2008-02-07 | 1 | -2/+1 |
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* | make a couple more changes to get us back very close to old color scheme | Sean Dague | 2008-02-06 | 1 | -3/+16 |
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* | ummm... removed 1 too many newlines, formating a bit better now | Sean Dague | 2008-02-06 | 1 | -1/+1 |
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* | * Chasing down memory leak where memory used by a client is not returned on ↵ | Justin Clarke Casey | 2008-02-06 | 1 | -1/+1 |
| | | | | | | | | client logout * This code may or may not be on the right track, but I want to save my work so far. | ||||
* | pass 1 on getting colors back to the console | Sean Dague | 2008-02-06 | 1 | -0/+69 |
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* | Removed super-stealth mode from PasswdPrompt. (Now you can see the prompt) | Jeff Ames | 2008-02-06 | 1 | -0/+1 |
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* | Revert color console changes until a cross-platform method is found. | Jeff Ames | 2008-02-06 | 1 | -1/+0 |
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* | Added colors back to console output. | Jeff Ames | 2008-02-06 | 1 | -10/+0 |
| | | | | | Fixed line duplication in console output. | ||||
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 50 | -557/+523 |
| | | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | ||||
* | some small changes, like adding a couple of extra methods to ↵ | MW | 2008-02-05 | 2 | -0/+12 |
| | | | | IInventoryServices so that a check can be done to see if a inventory set exists for a certain user. | ||||
* | Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't ↵ | Tedd Hansen | 2008-02-05 | 1 | -37/+24 |
| | | | | | | | work anyway. Added js to OpenSim.ini.example. | ||||
* | * Refactored the sound calls to SceneObjectPart | Teravus Ovares | 2008-02-05 | 1 | -0/+4 |
| | | | | | | * Fixed a few bugs * Wrote an example module to make certain event systems more mature. | ||||
* | Added copyright statements. | Jeff Ames | 2008-02-05 | 7 | -9/+196 |
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* | * Fixing the console write on shutdown where the object is already disposed. | Teravus Ovares | 2008-02-05 | 1 | -46/+63 |
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* | * Rebase all current servers on common abstract BaseOpenSimServer class | Justin Clarke Casey | 2008-02-04 | 1 | -2/+45 |
| | | | | | | | * The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc) * DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once | ||||
* | * Synchronize asset storage operations to mysql as well as reads | Justin Clarke Casey | 2008-02-04 | 1 | -31/+35 |
| | | | | | | * This may help with asset server mysql problems, since both the previous osgrid failures occurred when both a read and write were attempted in the same second | ||||
* | A smidgen more error info for the asset server | Justin Clarke Casey | 2008-02-04 | 1 | -4/+5 |
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