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2007-07-26More work on inventory and opensim library.MW7-348/+536
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-26* Started renaming world to Scenelbsa712-2/+2
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW3-12/+48
into asset format and add that.
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW12-1302/+1506
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby1-1/+1
* Other viewers in the sim will see updates no more than once every 5 seconds.
2007-07-24* More console related changes.Adam Frisby1-0/+5
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby4-8/+8
projects combined, all 'never used' things)
2007-07-23*Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that ↵mingchen5-11/+148
fetches a file from a remote server *Right now, values are not saved back to the remote server, but that will be changed *Removed some warnings from invalid references that were not used anyways
2007-07-23Applied makomk 's patch from issue #219.MW1-9/+7
2007-07-22Couple of small changesMW1-2/+2
2007-07-22Think I've recovered my deleted files, so hopefully it works now. MW6-0/+1290
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW29-319/+1243
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-21Re-added the ability to set the database provider (dll) in the config file ↵MW2-2/+12
for the userserver and gridserver.
2007-07-21* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. ↵Adam Frisby3-1/+101
(Thanks Babblefrog) * Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn) * Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
2007-07-20*Added ability to manually set the configuration plugin dll from ↵mingchen1-1/+5
ConfigurationMember
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa712-0/+40
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20* Assortment of Console changes - console messages are now grouped into ↵Adam Frisby3-3/+6
modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-20* New log functions which include the module name as an argument.Adam Frisby1-0/+134
2007-07-19*Moved XmlConfiguration to its own projectmingchen3-14/+46
*Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
2007-07-19Some work on Inventory (not yet finished or enabled)MW7-15/+100
2007-07-19*Handler Functions can now refuse an object as invalid by returning false, ↵mingchen6-54/+94
thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
2007-07-19Added some Alert methods to Scene , and a console command handler. So from ↵MW2-2/+6
the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
2007-07-19* Removed yet more compiler warningsAdam Frisby1-1/+1
* Dropped old ILocalStorage storage engines.
2007-07-18*Removed files that were no longer important and prevented compilemingchen3-150/+0
*Should compile now!
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen11-491/+767
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-18* Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2-1/+26
methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
2007-07-18A script/custom application should be able to add a particle system to a ↵MW2-6/+4
prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18Sculpted Prims should now work. MW3-1/+8
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW3-132/+1
2007-07-18few small changesMW1-0/+130
2007-07-18* Added a FileSystemObject to SimpleApplbsa712-57/+75
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
2007-07-17* Applying babblefrog's DNS patches from issue #188Adam Frisby1-2/+3
2007-07-16* RegionApplicationBase restructuring now completelbsa711-2/+2
* Still has some weird bug in SimpleApp though.
2007-07-16* Trimmed a few hundred warnings off SimpleApp.Adam Frisby1-0/+2
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen3-129/+129
*Added missing files (I hope)
2007-07-16* Restructured the RegionApplicationBase.lbsa711-1/+1
2007-07-16changed to native line ending encodingSean Dague87-10637/+10637
2007-07-16*Trunk compiles nowmingchen1-0/+2
*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-2/+6
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15*Fixed master avatar requesting when in grid mode.mingchen1-2/+3
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW1-0/+125
simpleApp), to try out a basic test npc character(/class).
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen1-1/+3
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Marked old terrain methods as obsolete.Adam Frisby1-0/+2
* Missed an item using the old local storage.
2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby1-1/+1
2007-07-14* Excelsior!Adam Frisby1-1/+1
2007-07-14* Upgraded MySQL Connector to support 1222 changes.Adam Frisby1-2/+6
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-0/+2
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen2-5/+4
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd