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2012-07-06Convert the slow request queue into a regular queue and add some cleanupMelanie1-4/+18
and locking.
2012-07-05Fix the boo-booMelanie1-3/+3
2012-07-05Add an EventType enum and Type field to the poll service event args. This allowsMelanie2-11/+34
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before.
2012-07-04 use the pollEvent timeout paramenter on poolingUbitUmarov1-4/+7
2012-07-04 added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2-2/+5
it's timeout
2012-07-04*test2* http poll: increased again the pool rate do 10/s but increased ↵UbitUmarov1-2/+2
timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable
2012-07-04*test* slow http retries pool rate to original 1sUbitUmarov1-1/+1
2012-07-01*TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued ↵UbitUmarov2-0/+206
to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.
2012-06-28Fix llRegionSayTo the right wayMelanie1-0/+7
2012-06-26Add an event to the poll service manager thread to allow starting itMelanie2-4/+14
when needed rather than once per second. That is just too slow!
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵UbitUmarov1-0/+3
parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-04Fix teleporting from older to newer regionsMelanie1-1/+8
2012-05-04Add the default animation to the child agent data updateMelanie1-0/+11
2012-05-03Clear permissions given to the object we stand up fromMelanie1-1/+6
2012-04-26revert last add commitUbitUmarov1-2/+3
2012-04-26 add wearable type PHYSICSUbitUmarov1-6/+13
2012-04-26Help big boobies to dance (avatar visualParams). May not persist and need ↵UbitUmarov1-10/+24
more lobe ?
2012-04-06Thank you, BaseHttpServer, for telling me where things go wrong.Diva Canto1-2/+2
2012-03-30Add Extended flavour option to opensim version information.Justin Clark-Casey (justincc)1-1/+2
This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable. This flavour will almost certainly never see a formal release.
2012-03-29refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)1-3/+3
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
2012-03-29Add back parts of reverted changes that were not concerned with child agent ↵Justin Clark-Casey (justincc)1-1/+1
caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
2012-03-29Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie1-13/+0
Also ass OpenSource header
2012-03-29Revert "Simplify friends caching by only doing this for root agents - no ↵Justin Clark-Casey (justincc)1-1/+1
functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
2012-03-29Adding the Avination calling card interfaceMelanie1-0/+13
2012-03-28Simplify friends caching by only doing this for root agents - no functions ↵Justin Clark-Casey (justincc)1-1/+1
require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting.
2012-03-28Enable voice by default on parcels to weaken effects of viewer 2/3 ↵Justin Clark-Casey (justincc)1-1/+1
ParcelVoiceInfoRequest bug Viewer 2/3 contains a bug where the viewer will constantly retry ParcelVoiceInfoRequest requests on voice-disabled parcels where voice is otherwise available. Attempts to fix this server-side have not been successful - sending a non-OK http code (e.g. a 404) just makes the viewer request again immediately. Dropping the request entirely is a bit better but the viewer still retries after a minute. Estate settings already enabled voice by default so doing the same for parcels. This only has an effect if you have any voice system active at all. Ultimately, the re-request bug needs to be fixed viewer-side (LL suffers from the same issue!) but it might be worth implementing the drop request hack.
2012-03-28Start on Bulk inventory update via CAPS. Not functional yet. HG v2Melanie1-0/+2
2012-03-28Add a corresponding method for items. HG v2Melanie1-0/+1
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-0/+37
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-0/+37
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-24Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)1-10/+12
Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
2012-03-24Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)1-0/+6
2012-03-22Rework Diva's patch to simplify itMelanie1-0/+1
2012-03-22Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie1-2/+0
DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
2012-03-22Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto1-0/+2
Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-21Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)2-51/+2
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
2012-03-21 reverted priorityQueue changesUbitUmarov1-8/+3
2012-03-21Revert "Stop messing order of updates, destroing the defined order of the ↵Melanie1-8/+3
selected priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out." This reverts commit 68981d01f024f8a46949127e1cc23c81282f5220.
2012-03-21Stop messing order of updates, destroing the defined order of the selected ↵UbitUmarov1-3/+8
priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out.
2012-03-21If "debug scene updates true" then print out to log when a garbage ↵Justin Clark-Casey (justincc)1-0/+62
collection occurs.
2012-03-21add convex state to mesh key, so a change is detected.UbitUmarov1-0/+8
2012-03-21Refix the fixed fix!Melanie1-2037/+2037
2012-03-20Fixed borkness with previous merge.Diva Canto1-16/+1
2012-03-20Line endingsDiva Canto1-89/+89
2012-03-20HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto1-1954/+1988
co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
2012-03-20Move frame loop entirely within Scene.Update() for better future performance ↵Justin Clark-Casey (justincc)1-2/+15
analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
2012-03-16minor: reuse threadpool count we just fetched instead of fetching it againJustin Clark-Casey (justincc)1-1/+1
2012-03-16Add total scripts count to "show threads"Justin Clark-Casey (justincc)1-2/+10
However, this returns 0 on Mono (at least on 2.6.7)! So not showing if it is zero.
2012-03-16Improve threadpool reporting to "show threads" console command (also gets ↵Justin Clark-Casey (justincc)2-7/+57
printed out periodically)
2012-03-16Add process working memory to "show stats" memory statistics.Justin Clark-Casey (justincc)2-4/+11
This shows the actual amount of RAM being taken up by OpenSimulator (objects + vm overhead)