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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2019-04-10
missing file
UbitUmarov
1
-0
/
+1
2019-04-04
change region cacheid on restart. This should not be needed in future if obje...
UbitUmarov
1
-0
/
+5
2019-04-04
send agent view range to new child agents
UbitUmarov
4
-1
/
+12
2019-03-30
a few more changes on initial objects send
UbitUmarov
1
-2
/
+2
2019-03-28
changes on teleports v7
UbitUmarov
1
-7
/
+9
2019-03-24
some more changes on objects sending
UbitUmarov
1
-8
/
+0
2019-03-23
add more test code to make usage od compressed updates etc. Should be disable...
UbitUmarov
1
-3
/
+14
2019-03-20
RegionHandshake IS critical llupd protocol not to be done by odd modules
UbitUmarov
2
-5
/
+5
2019-03-19
take the deafult on the parameter overlay
UbitUmarov
1
-1
/
+1
2019-03-19
do not send parceloverlay on crossings (may be bad, or not)
UbitUmarov
1
-1
/
+1
2019-03-17
remove redundant code
UbitUmarov
1
-2
/
+0
2019-03-12
try to work around robust shutdown/quit blocking on mono
UbitUmarov
1
-1
/
+2
2019-03-02
direct encode lludp terse object update, let contain texture entry
UbitUmarov
1
-1
/
+0
2019-02-27
Add Thread.ResetAbort() to various thread loops to clean up errors on
Robert Adams
1
-13
/
+19
2019-02-20
missing file on the kick commit
UbitUmarov
1
-1
/
+1
2019-02-15
(almost) useless change
UbitUmarov
1
-23
/
+42
2019-02-15
minor cleanup
UbitUmarov
2
-29
/
+0
2019-01-29
cosmetics
UbitUmarov
1
-9
/
+27
2019-01-28
change encoding of a another event cap message
UbitUmarov
1
-13
/
+27
2019-01-26
change encoding of a few event caps messages
UbitUmarov
1
-42
/
+42
2019-01-25
mess around with prioritizer
UbitUmarov
1
-20
/
+7
2019-01-25
a few changes on priority queues and their heap
UbitUmarov
2
-52
/
+45
2019-01-21
give up on Lazy<T>
UbitUmarov
1
-1
/
+0
2019-01-21
remove terraindata abstraction layer, since we only have heightmap type
UbitUmarov
2
-120
/
+61
2019-01-20
cosmetics on terrain patchs
UbitUmarov
3
-17
/
+30
2019-01-20
cosmetics
UbitUmarov
1
-11
/
+39
2019-01-19
reduce some delay on shutdown
UbitUmarov
1
-2
/
+1
2019-01-14
test a change to TP protocol
UbitUmarov
1
-2
/
+2
2019-01-14
a few more changes to texturesentry handling on libomv and os
UbitUmarov
1
-0
/
+2
2019-01-06
more changes on scenegraph etc
UbitUmarov
2
-89
/
+37
2019-01-06
change its foreach
UbitUmarov
1
-21
/
+5
2019-01-06
let DoubleDictionary... also have a values array
UbitUmarov
1
-0
/
+47
2019-01-06
change mapandarray array update time
UbitUmarov
1
-21
/
+25
2019-01-04
change cancel kill update flags
UbitUmarov
1
-1
/
+3
2019-01-02
more on the hack (runprebuild)
UbitUmarov
1
-1
/
+1
2019-01-01
replace my hack by others hack
UbitUmarov
1
-1
/
+1
2018-12-31
temporary HACK to not kill some viewers
UbitUmarov
1
-0
/
+1
2018-12-28
now break several things at same time... sog/sop updates, threads options,...
UbitUmarov
2
-58
/
+28
2018-12-28
update pbs
UbitUmarov
1
-7
/
+64
2018-12-07
return a proper http error
UbitUmarov
1
-13
/
+11
2018-12-03
clean a bit
UbitUmarov
3
-70
/
+57
2018-12-03
avoid a data copy
UbitUmarov
2
-7
/
+9
2018-12-03
avoid a data copy
UbitUmarov
2
-1
/
+43
2018-12-02
stats heap allocation rate can negative
UbitUmarov
1
-10
/
+7
2018-12-02
avoid a data copy
UbitUmarov
1
-52
/
+60
2018-12-01
replace GetMeshModule and GetTextureModule
UbitUmarov
2
-13
/
+8
2018-11-30
LLSDxmlencode uint and ulong
UbitUmarov
1
-9
/
+55
2018-11-30
move http range parser to util
UbitUmarov
1
-0
/
+32
2018-11-25
remove a dev only conditional on lludp handlers; change parcel lists updates ...
UbitUmarov
2
-5
/
+3
2018-11-25
avoid data references stuck in packet pools
UbitUmarov
1
-1
/
+0
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