aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework (unfollow)
Commit message (Collapse)AuthorFilesLines
2012-05-09Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)1-2/+2
This adds name and description of the request handler to http request logging when DebugLevel >= 1
2012-05-07Log the full exception when errors occur in BaseHttpServerOren Hurvitz1-19/+19
2012-05-07add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for ↵dahlia1-4/+8
OpenMetaverse.Primitive object
2012-05-05Fire the scripting changed event with CHANGED_OWNER when an object that has ↵Justin Clark-Casey (justincc)1-3/+13
changed owners is rezzed. This needs to occur after the script is resumed rather than before, when the event is just dropped. Addresses http://opensimulator.org/mantis/view.php?id=5890 and http://opensimulator.org/mantis/view.php?id=5952
2012-05-04Change LongCallTime on WebUtil to 3000, to match the time where request ↵Justin Clark-Casey (justincc)1-1/+1
handling is considered "slow". This may be the wrong thing to do but stops lots of log spam in HG setups now that the monitoring is extended to other outgoing calls. LongCallTime may need to be made configurable.
2012-05-04Fix teleporting from older to newer regionsMelanie1-1/+8
2012-05-04Add the default animation to the child agent data updateMelanie1-0/+11
2012-05-04minor: Tweak BaseHttpServer message to make it clear that this relates to ↵Justin Clark-Casey (justincc)1-1/+1
slow handling of inbound requests.
2012-05-04Extend 'slow' request logging to other server outbound requests (forms, ↵Justin Clark-Casey (justincc)1-79/+194
rest, async rest) as well as the existing logging on outbound OSD requests. Also prints out the first 100 chars of any slow request data since this can contain useful info (such as agent ID).
2012-05-03Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)9-35/+88
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
2012-05-03Clear permissions given to the object we stand up fromMelanie1-1/+6
2012-04-28Add text about using double quotes to surround console command arguments ↵Justin Clark-Casey (justincc)1-2/+8
containing spaces to "help" text. e.g. show object name "My long object name"
2012-04-27Revert "Log the full exception when errors occur in BaseHttpServer"Justin Clark-Casey (justincc)1-19/+19
This reverts commit e31e7c68c8abfd61fed6dabac5403d8adf42ae87. Applied for patch assessment and accidentally committed too early.
2012-04-27Log the full exception when errors occur in BaseHttpServerOren Hurvitz1-19/+19
2012-04-26Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2-228/+177
gathered all the knowledge into a single class. Added the Mesh content type.
2012-04-26revert last add commitUbitUmarov1-2/+3
2012-04-26 add wearable type PHYSICSUbitUmarov1-6/+13
2012-04-26Help big boobies to dance (avatar visualParams). May not persist and need ↵UbitUmarov1-10/+24
more lobe ?
2012-04-26Add request verb and url to error messages in WebUtil that lack this.Justin Clark-Casey (justincc)1-17/+38
Make exception printing consistent across windows and mono.
2012-04-24Revert "Refactored how asset/inventory types are associated with content ↵Justin Clark-Casey (justincc)2-177/+228
types: gathered all the knowledge into a single class. Added the Mesh content type." This reverts commit d3a4d67a207976cd0d116bb9021f7dfc896784e8. Accidentally committed this when I didn't mean to yet.
2012-04-24Minor improvements to loggingOren Hurvitz1-0/+4
Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
2012-04-24Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2-228/+177
gathered all the knowledge into a single class. Added the Mesh content type.
2012-04-23Mantis 5977 Corrections to llRegionSayToTalun1-0/+20
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-04-20Add more exception detail to Exception and IOException throws in ↵Justin Clark-Casey (justincc)1-2/+2
BaseHttpServer.HandleRequest()
2012-04-18Fx up estate settingsMelanie1-1/+1
2012-04-17refactor: Rename EstateSettings.IsEstateManager() to ↵Justin Clark-Casey (justincc)2-4/+4
EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
2012-04-06Thank you, BaseHttpServer, for telling me where things go wrong.Diva Canto1-2/+2
2012-03-30Add Extended flavour option to opensim version information.Justin Clark-Casey (justincc)1-1/+2
This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable. This flavour will almost certainly never see a formal release.
2012-03-29refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)1-3/+3
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
2012-03-29Add back parts of reverted changes that were not concerned with child agent ↵Justin Clark-Casey (justincc)1-1/+1
caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
2012-03-29Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie1-13/+0
Also ass OpenSource header
2012-03-29Revert "Simplify friends caching by only doing this for root agents - no ↵Justin Clark-Casey (justincc)1-1/+1
functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
2012-03-29Adding the Avination calling card interfaceMelanie1-0/+13
2012-03-28Simplify friends caching by only doing this for root agents - no functions ↵Justin Clark-Casey (justincc)1-1/+1
require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting.
2012-03-28Enable voice by default on parcels to weaken effects of viewer 2/3 ↵Justin Clark-Casey (justincc)1-1/+1
ParcelVoiceInfoRequest bug Viewer 2/3 contains a bug where the viewer will constantly retry ParcelVoiceInfoRequest requests on voice-disabled parcels where voice is otherwise available. Attempts to fix this server-side have not been successful - sending a non-OK http code (e.g. a 404) just makes the viewer request again immediately. Dropping the request entirely is a bit better but the viewer still retries after a minute. Estate settings already enabled voice by default so doing the same for parcels. This only has an effect if you have any voice system active at all. Ultimately, the re-request bug needs to be fixed viewer-side (LL suffers from the same issue!) but it might be worth implementing the drop request hack.
2012-03-28Start on Bulk inventory update via CAPS. Not functional yet. HG v2Melanie1-0/+2
2012-03-28Add a corresponding method for items. HG v2Melanie1-0/+1
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-0/+37
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-0/+37
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-24Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)1-10/+12
Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
2012-03-24Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)1-0/+6
2012-03-22Rework Diva's patch to simplify itMelanie1-0/+1
2012-03-22Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie1-2/+0
DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
2012-03-22Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto1-0/+2
Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-21Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)2-51/+2
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
2012-03-21 reverted priorityQueue changesUbitUmarov1-8/+3
2012-03-21Revert "Stop messing order of updates, destroing the defined order of the ↵Melanie1-8/+3
selected priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out." This reverts commit 68981d01f024f8a46949127e1cc23c81282f5220.
2012-03-21Stop messing order of updates, destroing the defined order of the selected ↵UbitUmarov1-3/+8
priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out.
2012-03-21If "debug scene updates true" then print out to log when a garbage ↵Justin Clark-Casey (justincc)1-0/+62
collection occurs.
2012-03-21add convex state to mesh key, so a change is detected.UbitUmarov1-0/+8