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2015-02-18Abbreviate the stats by removing unneeded and redundant elements. Human ↵Melanie Thielker3-3/+68
readability is overrated. Also add a (hardcoded) password.
2014-11-12Increase wearablecache size to 32Melanie Thielker1-1/+1
2014-11-11Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker1-28/+0
textures to save to Bakes module.
2014-11-10Second part of invisible base avatar optionMelanie Thielker1-0/+28
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+1
root as was done before )
2014-11-01remove last debug msgUbitUmarov1-1/+1
2014-11-01debug msgUbitUmarov1-1/+1
2014-10-26 missing fileUbitUmarov1-2/+1
2014-10-26 dont send baked textures assets, but send cache informationUbitUmarov1-0/+4
2014-10-24 don't send pack baked texture assets into updates.UbitUmarov1-1/+2
2014-10-24 TEST**** wingridproxy detection at grid login. Untested possible notUbitUmarov1-0/+15
very reliable. Adds some load even on region servers because of code at BaseHttpServer.
2014-10-20 Assume childreen don't need to know caps seedsUbitUmarov1-0/+37
2014-10-19 try to fix propagation of seeds to all relevante regionsUbitUmarov1-0/+38
2014-10-17 send motion control state in update to childs. Reset CollisionPlane onUbitUmarov1-0/+9
makechild
2014-10-15 fix some errors when using http debug level > 4UbitUmarov1-6/+8
2014-10-13on util thread pool reduce the min number of threads, increase theUbitUmarov1-1/+1
maximum and increase the idle time before release to OS
2014-10-13 change/fix previus commitsUbitUmarov1-2/+10
2014-10-13 tune poll smartThreadpool use and give it a nameUbitUmarov1-2/+5
2014-10-03Also store names of assets in the AnimationSetMelanie Thielker1-6/+36
2014-09-27Make changes to AnimationSet to allow indexing by names rather than indices. ↵Melanie Thielker1-35/+26
Add some debugging output and prepare for parsing an ascii-based format.
2014-09-26change permitions againUbitUmarov1-3/+3
2014-09-26change it again...UbitUmarov1-11/+36
2014-09-26 remove unnecessary argument refUbitUmarov1-1/+1
2014-09-26make c# more happyUbitUmarov1-2/+2
2014-09-26 change animset permitions to reflect no transfer natureUbitUmarov1-4/+8
2014-09-26 add centerlized AnimationSet item permitions settingUbitUmarov1-0/+19
2014-09-25Rename = too genericMelanie Thielker1-2/+2
2014-09-25Add the AnimationSet skelMelanie Thielker1-0/+99
2014-09-24Fix stupid stuff.Melanie Thielker1-8/+11
2014-09-24Add a link number field to ColliderArgsMelanie Thielker1-0/+1
2014-09-22When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker1-0/+40
2014-09-21A stab at brute force fixing the locking - one, make m_itemLock volatile, two,Melanie Thielker1-4/+4
reset the lock even if the write lock is not apparently held.
2014-09-17add some _response.close. RestClient still looks bad. It should be aUbitUmarov1-0/+6
proper IDisposable object.
2014-09-17dispose some tmp streamsUbitUmarov1-14/+18
2014-09-09*test*UbitUmarov1-0/+36
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+1
2014-08-23Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov1-0/+15
the kill work
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+2
optionally overriding its parentID. check what it does to attachments
2014-08-20 reserve updates priority queue 2 for attachments, send them by it onUbitUmarov1-1/+3
BestAvatarResp scheme. Attachments cannot be sent on imediate queues, since they will block everything. Changed distance to priority math, keeping identical result, shifted to start at queue 3.
2014-08-17make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debugUbitUmarov1-2/+17
level to 500ms from 3000ms
2014-08-15remove duplication of textures, wearables and attachments on crossings.UbitUmarov1-34/+49
receiver checks old method if it doesnt get packed appeareace
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-0/+2
connections console command
2014-08-14*DANGER* dont send baked textures assets to Neighbours. Possible we couldUbitUmarov1-3/+10
send a lot less
2014-08-14*DANGER* make baked textures cross and make use of it * UNTESTED *UbitUmarov2-2/+75
issue: alll this seems to be sent back to childs, need to stop that
2014-08-12fix the damm thingUbitUmarov1-6/+13
2014-08-09Comment out stupid XEngine-bound message about script vs non-script startup, ↵Melanie Thielker1-6/+6
it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew.
2014-08-08DANGER back to right current max number of wearables ( TP out of regionsUbitUmarov1-3/+3
with this may kill old regions)
2014-08-08 add wearables array size checks on unpackUbitUmarov2-3/+18
2014-08-08back to max 15 wearables until its safe ( and before i kill other gridUbitUmarov1-3/+3
regions)
2014-08-07max 16 for testingUbitUmarov1-3/+4