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2019-09-21make Console Promt(..) compatible with rest of code, againUbitUmarov2-1/+18
2019-09-21make Console Output(..) compatible with rest of code, againUbitUmarov3-4/+9
2019-09-17Changes fix some CORS problems when making XMLRPC calls fromRobert Adams1-0/+4
browsers (which have gotten very picky over the years). Add "Access-Control-Allow-Origin" to XMLRPC responses. Add "Access-Control-Allow-Methods" and "Access-Control-Allow-Headers" to the HTTP OPTIONS response (used in CORS pre-flight request).
2019-09-17add a extra lenght checkUbitUmarov1-0/+3
2019-09-15fix saving appearence to notecard, so they can work on older regionsUbitUmarov1-39/+96
2019-09-11fix bad indexes mathUbitUmarov1-2/+2
2019-09-11fix a bad typoUbitUmarov1-1/+1
2019-09-11extent supported number of avatar textures/bakes/wearables, tell viewers ↵UbitUmarov6-109/+182
about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
2019-09-05go back to protocol 0.7, until 0.8 changes are readyUbitUmarov1-2/+2
2019-09-02missing fileUbitUmarov1-2/+13
2019-08-30increase region protocol version to 0.8UbitUmarov1-2/+2
2019-08-25Fix console outputting raw format stringsMelanie1-3/+5
2019-08-21Make ReadConfig a general features of consoles, rather than type dependentMelanie4-1/+12
2019-08-21Call SetServer on consoles reflectively to avoid having type checks in ↵Melanie3-1/+3
places where it tends to be forgotten to update them.
2019-08-20Massive console refactor. Greatly simplify interface.Melanie15-157/+93
2019-08-18i do not not store banTime as DateTime, fix the EstateBan decoderUbitUmarov1-4/+4
2019-08-17EstateAccess do fill the fields(mySQL only); fix the responseUbitUmarov2-16/+20
2019-08-07Put a scope un users. Should fix Unknown UserUMMAU43 unless the user IS unknownMelanie Thielker1-0/+1
2019-08-02cosmeticsUbitUmarov2-12/+4
2019-07-30now i can login on win .net4.8, but just a little drop on a large (broken) ↵UbitUmarov6-106/+131
OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
2019-07-30Don't try to print XML if a corrupted asset is actually binary dataMelanie1-0/+9
2019-07-06mantis 8558: send sane values for Agents and objects capability (max hard limit)UbitUmarov1-1/+3
2019-06-09reduce some useless array copiesUbitUmarov1-1/+2
2019-04-30primbasicshape: convert eventual MeshEP to SculpEPUbitUmarov1-1/+9
2019-04-10missing fileUbitUmarov1-0/+1
2019-04-04change region cacheid on restart. This should not be needed in future if ↵UbitUmarov1-0/+5
objects cache info is stored on region db
2019-04-04send agent view range to new child agentsUbitUmarov4-1/+12
2019-03-30a few more changes on initial objects sendUbitUmarov1-2/+2
2019-03-28changes on teleports v7UbitUmarov1-7/+9
2019-03-24some more changes on objects sendingUbitUmarov1-8/+0
2019-03-23add more test code to make usage od compressed updates etc. Should be ↵UbitUmarov1-3/+14
disable, but well many things can go wrong.
2019-03-20RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov2-5/+5
2019-03-19take the deafult on the parameter overlayUbitUmarov1-1/+1
2019-03-19do not send parceloverlay on crossings (may be bad, or not)UbitUmarov1-1/+1
2019-03-17remove redundant codeUbitUmarov1-2/+0
2019-03-12try to work around robust shutdown/quit blocking on monoUbitUmarov1-1/+2
2019-03-02direct encode lludp terse object update, let contain texture entryUbitUmarov1-1/+0
2019-02-27Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams1-13/+19
shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
2019-02-20missing file on the kick commitUbitUmarov1-1/+1
2019-02-15(almost) useless changeUbitUmarov1-23/+42
2019-02-15minor cleanupUbitUmarov2-29/+0
2019-01-29cosmeticsUbitUmarov1-9/+27
2019-01-28change encoding of a another event cap messageUbitUmarov1-13/+27
2019-01-26change encoding of a few event caps messagesUbitUmarov1-42/+42
2019-01-25mess around with prioritizerUbitUmarov1-20/+7
2019-01-25a few changes on priority queues and their heapUbitUmarov2-52/+45
2019-01-21give up on Lazy<T>UbitUmarov1-1/+0
2019-01-21remove terraindata abstraction layer, since we only have heightmap typeUbitUmarov2-120/+61
2019-01-20cosmetics on terrain patchsUbitUmarov3-17/+30
2019-01-20cosmeticsUbitUmarov1-11/+39