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2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+1
2014-11-01remove last debug msgUbitUmarov1-1/+1
2014-11-01debug msgUbitUmarov1-1/+1
2014-10-26 missing fileUbitUmarov1-2/+1
2014-10-26 dont send baked textures assets, but send cache informationUbitUmarov1-0/+4
2014-10-24 don't send pack baked texture assets into updates.UbitUmarov1-1/+2
2014-10-24 TEST**** wingridproxy detection at grid login. Untested possible notUbitUmarov1-0/+15
2014-10-20 Assume childreen don't need to know caps seedsUbitUmarov1-0/+37
2014-10-19 try to fix propagation of seeds to all relevante regionsUbitUmarov1-0/+38
2014-10-17 send motion control state in update to childs. Reset CollisionPlane onUbitUmarov1-0/+9
2014-10-15 fix some errors when using http debug level > 4UbitUmarov1-6/+8
2014-10-13on util thread pool reduce the min number of threads, increase theUbitUmarov1-1/+1
2014-10-13 change/fix previus commitsUbitUmarov1-2/+10
2014-10-13 tune poll smartThreadpool use and give it a nameUbitUmarov1-2/+5
2014-10-03Also store names of assets in the AnimationSetMelanie Thielker1-6/+36
2014-09-27Make changes to AnimationSet to allow indexing by names rather than indices. ...Melanie Thielker1-35/+26
2014-09-26change permitions againUbitUmarov1-3/+3
2014-09-26change it again...UbitUmarov1-11/+36
2014-09-26 remove unnecessary argument refUbitUmarov1-1/+1
2014-09-26make c# more happyUbitUmarov1-2/+2
2014-09-26 change animset permitions to reflect no transfer natureUbitUmarov1-4/+8
2014-09-26 add centerlized AnimationSet item permitions settingUbitUmarov1-0/+19
2014-09-25Rename = too genericMelanie Thielker1-2/+2
2014-09-25Add the AnimationSet skelMelanie Thielker1-0/+99
2014-09-24Fix stupid stuff.Melanie Thielker1-8/+11
2014-09-24Add a link number field to ColliderArgsMelanie Thielker1-0/+1
2014-09-22When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker1-0/+40
2014-09-21A stab at brute force fixing the locking - one, make m_itemLock volatile, two,Melanie Thielker1-4/+4
2014-09-17add some _response.close. RestClient still looks bad. It should be aUbitUmarov1-0/+6
2014-09-17dispose some tmp streamsUbitUmarov1-14/+18
2014-09-09*test*UbitUmarov1-0/+36
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+1
2014-08-23Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov1-0/+15
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+2
2014-08-20 reserve updates priority queue 2 for attachments, send them by it onUbitUmarov1-1/+3
2014-08-17make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debugUbitUmarov1-2/+17
2014-08-15remove duplication of textures, wearables and attachments on crossings.UbitUmarov1-34/+49
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-0/+2
2014-08-14*DANGER* dont send baked textures assets to Neighbours. Possible we couldUbitUmarov1-3/+10
2014-08-14*DANGER* make baked textures cross and make use of it * UNTESTED *UbitUmarov2-2/+75
2014-08-12fix the damm thingUbitUmarov1-6/+13
2014-08-09Comment out stupid XEngine-bound message about script vs non-script startup, ...Melanie Thielker1-6/+6
2014-08-08DANGER back to right current max number of wearables ( TP out of regionsUbitUmarov1-3/+3
2014-08-08 add wearables array size checks on unpackUbitUmarov2-3/+18
2014-08-08back to max 15 wearables until its safe ( and before i kill other gridUbitUmarov1-3/+3
2014-08-07max 16 for testingUbitUmarov1-3/+4
2014-08-07add limites checks on wearables size, revert to max 15 forUbitUmarov3-6/+19
2014-08-07update the max number of texture faces and wearables to current values.UbitUmarov3-6/+12
2014-08-07DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov1-1/+1
2014-08-05dont assume that all zero folded perms are to ignore ( coerence with oldUbitUmarov1-2/+2