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2012-10-18If we're avoiding printing a long request warning for a GetTexture CAP call, ↵Justin Clark-Casey (justincc)1-1/+1
check we received a request handler first since this is not guaranteed. Resolves harmless logged exception when content type and generic xml rpc requests take more than 3 seconds.
2012-10-18minor: move recent OnAgentUpdate/OnPreAgentUpdate event doc up into ↵Justin Clark-Casey (justincc)1-0/+15
IClientAPI from LLClientView
2012-10-16Add LastMemoryChurn stat using existing data so we can more quickly tell how ↵Justin Clark-Casey (justincc)2-2/+14
memory churn changes rather than waiting for the average to move.
2012-10-16Add optional pool for the UDPPacketBuffer objects that handle all incoming ↵Justin Clark-Casey (justincc)1-0/+76
UDP data. Even when an avatar is standing still, it's sending in a constant stream of AgentUpdate packets that the client creates new UDPPacketBuffer objects to handle. This option pools those objects. This reduces memory churn. Currently off by default. Works but the scope can be expanded.
2012-10-12Fix a merge issueMelanie1-5/+5
2012-10-12Get Watchdog to log thread removalJustin Clark-Casey (justincc)1-1/+19
2012-10-12Fix percentage stats to multiply by 100. Adjust container name for ↵Justin Clark-Casey (justincc)1-2/+2
packetpool stats.
2012-10-12Fix build break by moving OpenSim.Framework.Console back below HttpServer in ↵Justin Clark-Casey (justincc)1-2/+1
the build order. Luckily, it turns out Framework.Monitoring doesn't need to reference Console directly.
2012-10-11Fix packetpool for ImprovedTerseObjectUpdate packets.Justin Clark-Casey (justincc)1-3/+13
These were neither being returned or in many places reused. Getting packets from a pool rather than deallocating and reallocating reduces memory churn which in turn reduces garbage collection time and frequency.
2012-10-11Extend "show stats" command to "show stats [list|all|<category name>]"Justin Clark-Casey (justincc)3-52/+189
This allows different categories of stats to be shown, with options to list categories or show all stats. Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism. This commit also adds percentage stats for packets and blocks reused from the packet pool.
2012-10-10Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)1-2/+2
This allows one to delete objects within a certain volume. See help on console for more details.
2012-10-09minor: Add documentation to IGridService.GetRegionFlags()Justin Clark-Casey (justincc)1-0/+1
2012-10-09Once again, forgot to add a file.Justin Clark-Casey (justincc)1-0/+52
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary ↵Justin Clark-Casey (justincc)1-4/+5
bucket slot for RLV, notify the viewer about inventory folder updates. The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311
2012-10-05Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵Justin Clark-Casey (justincc)1-0/+3
but not mono 2.10.9
2012-10-05Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)1-0/+111
2012-10-05Add "show object pos <start-coord> to <end-coord>" command to simulator console.Justin Clark-Casey (justincc)1-0/+13
This allows you to display details of all objects in a given bounding box. Values parts of the co-ord can be left out as appropriate (e.g. to get all objects between the ground and z=30. See "help show object pos" for more details.
2012-10-05refactor: Move OpenSim.Framework.PacketPool to ↵Justin Clark-Casey (justincc)1-247/+0
OpenSim.Region.Clientstack.Linden.UDP This is to allow it to use OpenSim.Framework.Monitoring in the future. This is also a better location since the packet pool is linden udp specific
2012-10-05make sure a buffer is closed, and changed a misleading log msgUbitUmarov1-8/+20
2012-10-04Add generic PercentageStat.Justin Clark-Casey (justincc)1-2/+33
Not yet used.
2012-10-04Add experimental "slow frames" stat, available in "show stats" and via the ↵Justin Clark-Casey (justincc)2-2/+125
monitoring module. This increments a SlowFrames counter if a frame takes over 120% of maximum time. This commit also introduces a generic OpenSim.Framework.Monitoring.Stat which is available to any code that wants to register a statistic. This is more granualar than asking objects to create their own reports. At some point this will supersede earlier IMonitor and IAlert facilities in MonitoringModule which are only available to scene code.
2012-09-30Allow setting connection limits, part 2Melanie1-1/+26
2012-09-30Allow setting max connections for an endpointMelanie1-1/+1
2012-09-30Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto8-14/+0
http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
2012-09-30Added request.Proxy=null everywhere, as discussed in ↵Diva Canto8-0/+14
http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
2012-09-29Fix bug where debug http level 6 could not be specified. Also converts ↵Justin Clark-Casey (justincc)2-5/+5
newlines at this level to '\n' to enable them to be logged.
2012-09-27Update the Http server with a few additional properties. Adapt the testMelanie1-0/+4
server code to match.
2012-09-27create a new PollServiceHttpRequest req per loop since they can be sent toUbitUmarov1-5/+1
another working thread
2012-09-26add assettype mesh to list of binary assetsUbitUmarov1-1/+2
2012-09-26 missing fileUbitUmarov1-1/+1
2012-09-26just remove the damm thingUbitUmarov3-25/+3
2012-09-26 Seems nothing actually need the request body for getevents. so changeUbitUmarov2-3/+10
control flag to false
2012-09-26keep watchdog happy using it to kill his threadsUbitUmarov1-9/+1
2012-09-26 more changes to PollServiceUbitUmarov2-24/+18
2012-09-26 fix priorityQueue to correctly use the fairness counts starting at 8 forUbitUmarov1-10/+10
nonimediate queues. Imediate queues where not taken into account so it was unused.
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov1-0/+1
of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
2012-09-23Change the poll service to use a thread pool for replies to make sure theMelanie1-7/+38
event queues aren't blocked by other traffic.
2012-09-22Make BaseHttpServer throws say something useful.Diva Canto1-2/+2
2012-09-21Minor: may avoid crashes of sims that still don't have this configuration ↵Diva Canto1-0/+3
section.
2012-09-20Improvement over last commit: refactor the asset permissions code, so that ↵Diva Canto1-0/+81
it can be used by both the HG Asset Service and the simulator. Also renamed the config vars to something more intuitive
2012-09-21minor: Make slow outgoing request log messages consistent with other log ↵Justin Clark-Casey (justincc)1-7/+7
messages
2012-09-21Comment out the long unused afaik HTTP agent handlers.Justin Clark-Casey (justincc)3-87/+87
As far as I know, this was only used by the IBM Rest modules, much of which has been commented out for a very long time now. Other similar code uses HTTP or stream handlers instead. So commenting this out to reduce code complexity and the need to make this facility consistent with the others where it may not be used anyway. If this facility is actually being used then please notify me or uncomment it if you are core.
2012-09-21Add request number counting to incoming HTTP requests in the same way that ↵Justin Clark-Casey (justincc)2-19/+42
this was already being done for outgoing HTTP requests. This allows us to associate debug logging messages with the right request. It also allows us to put a request number on 'long request' logging even if other debug logging is not enabled, which gives us some idea of whether every request is suffering this problem or only some. This is a separate internal number not associated with any incoming number in the opensim-request-id header, this will be clarified when logging of this incoming request number is re-enabled. This commit also adds port number to HTTP IN logging to allow us to distinguish between different request numbers on different ports.
2012-09-20Insert a new log level 4 for HTTP IN and HTTP OUT that will log how long the ↵Justin Clark-Casey (justincc)3-32/+87
request took. This is only printed if debug http level >= 4 and the request didn't take more than the time considered 'long', in which case the existing log message is printed. This displaces the previous log levels 4 and 5 which are now 5 and 6 respectively.
2012-09-20Add ability to turn on/off logging of outgoing HTTP requests flowing through ↵Justin Clark-Casey (justincc)3-35/+103
WebUtil. This is for debugging purposes. This is controlled via the "debug http" command which can already log incoming requests. This now gains a mandatory parameter of in, out or all to control what is logged. Log messages are also shortened and labelled and HTTP IN or HTTP OUT to be consistent with existing UDP PACKET IN and PACKET OUT messages.
2012-09-18Fix some inconsistencies in configurartion: NonPhys primsBlueWall1-4/+4
Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes.
2012-09-16Catch a nullref in the code to suppress GetTexture warnign spam we can'tMelanie1-1/+1
do a thing about anyway.
2012-09-14Sequence/throttle asset retrievals.Melanie1-0/+2
2012-09-14Support multi-region OAR filesOren Hurvitz1-0/+5
Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-14Revamp the HTTP textures handler to allow a maximum of four fetchesMelanie3-17/+36
at any time and to drop requests for avatars n longer in the scene