Commit message (Collapse) | Author | Files | Lines | ||
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2015-09-28 | change version string | UbitUmarov | 1 | -2/+2 | |
2015-09-27 | add missing SendAgentGroupDataUpdate to llClientView | UbitUmarov | 1 | -0/+1 | |
2015-09-24 | change console main help to match master | UbitUmarov | 1 | -13/+8 | |
2015-09-23 | dont let http keepalive and context reuse be true | UbitUmarov | 2 | -3/+16 | |
2015-09-21 | remove duplicated and breaking code | UbitUmarov | 1 | -3/+0 | |
2015-09-15 | temporary reduce maxwearables, so teleport testing can be performed before ↵ | UbitUmarov | 1 | -3/+3 | |
other regions get updated | |||||
2015-09-14 | change interface version to 8, as core | UbitUmarov | 1 | -1/+1 | |
2015-09-14 | Bump Interface Version to 8 | Melanie Thielker | 1 | -1/+1 | |
2015-09-13 | Remove the last proprietary copyright headers, insert BSD ones. | Melanie Thielker | 2 | -2/+2 | |
2015-09-10 | remove a avn thing before it gets into core | UbitUmarov | 1 | -11/+0 | |
2015-09-09 | revert SynchronousRestObjectRequester timeout to miliseconds, and fix where ↵ | UbitUmarov | 1 | -1/+1 | |
it was wrong set in seconds | |||||
2015-09-05 | Amend to previous commit: delete the corresponding AssemblyInfo's | Diva Canto | 2 | -66/+0 | |
2015-09-05 | Moved the two region loaders into the RegionLoaderPlugin dll, therefore ↵ | Diva Canto | 3 | -300/+0 | |
eliminating 2 top-level dlls that didn't make much sense. | |||||
2015-09-06 | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 2 | -12/+30 | |
array indexes all over the place | |||||
2015-09-05 | Deleted unused file. | Diva Canto | 1 | -77/+0 | |
2015-09-05 | fix modifing m_threads on a foreach scanning it | UbitUmarov | 1 | -1/+3 | |
2015-09-04 | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 3 | -68/+3 | |
OpenSim.Framework. | |||||
2015-09-04 | Deleted old unfinished code under Framework.Communications that wasn't being ↵ | Diva Canto | 13 | -1007/+154 | |
used anywhere. Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely. | |||||
2015-09-04 | Deleted unused interface | Diva Canto | 1 | -157/+0 | |
2015-09-04 | add a GetTimeStampMS method, this returns a time stamp in miliSeconds with ↵ | UbitUmarov | 1 | -0/+11 | |
the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks) | |||||
2015-09-03 | missing file | UbitUmarov | 1 | -0/+530 | |
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 6 | -73/+21 | |
scenepresence) | |||||
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 16 | -537/+151 | |
2015-08-31 | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 1 | -0/+181 | |
2015-08-30 | more on tps and crossings | UbitUmarov | 1 | -7/+16 | |
2015-08-27 | minor clear. Use isTainted in is read clear form | UbitUmarov | 1 | -9/+8 | |
2015-08-25 | remove rest of ushort test code | UbitUmarov | 1 | -94/+31 | |
2015-08-25 | change terrain internal representation to float. ushort work with legal | UbitUmarov | 1 | -79/+162 | |
sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | |||||
2015-08-25 | terrain stored as ushorts with gzip compression | UbitUmarov | 1 | -30/+221 | |
2015-08-24 | change internal representation of terrain from int to ushort. This will | UbitUmarov | 1 | -19/+19 | |
suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input) | |||||
2015-08-22 | delay terrain sending if land queue is 2 busy | UbitUmarov | 1 | -0/+2 | |
2015-08-18 | change pollService stop() to send 503 error and no keepalive. ( untested ) | UbitUmarov | 2 | -6/+32 | |
2015-08-18 | do keepalive on mesh and texture GET. Dont use reusecontext any where. | UbitUmarov | 1 | -1/+1 | |
setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors. | |||||
2015-08-18 | try to serialize http requests from same connection, so they are processed | UbitUmarov | 2 | -0/+84 | |
in order. ( next commits will be about necessary keepAlive changes needed) | |||||
2015-08-15 | Track selected objects per client | Melanie Thielker | 1 | -0/+2 | |
2015-08-11 | Report "Script Execution Time" as the time spent executing the script in the ↵ | Oren Hurvitz | 1 | -0/+223 | |
last 30 seconds. Use a sliding window to calculate this. Notes: - This metric provides a better indication of which scripts are taking up a lot of CPU (and therefore should be optimized). - Previously the execution time was reset to 0 in every new measurement period, causing the reported time to fluctuate for no reason. This has been fixed by using a sliding window. | |||||
2015-08-11 | Prevent a crash if "debug jobengine log" is entered without a log level | Oren Hurvitz | 1 | -0/+6 | |
2015-08-11 | Better handling of invalid XML: a) prevent infinite loop on EOF; b) better ↵ | Oren Hurvitz | 2 | -8/+42 | |
logging If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts. The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is. | |||||
2015-08-08 | Fixed failing test | Diva Canto | 1 | -14/+5 | |
2015-08-08 | WARNING: massive refactor to follow libomv's latest changes regarding ↵ | Diva Canto | 6 | -48/+53 | |
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed! | |||||
2015-08-07 | Have osAvatarName2Key check the cache first, even for foreign users | Oren Hurvitz | 1 | -1/+24 | |
Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record. | |||||
2015-08-01 | Mantis #7657 and #7514. This should alleviate the problem of bad object ↵ | Diva Canto | 1 | -0/+19 | |
assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon: (1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!) (2) importing assets via OAR and IAR Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657. Virus! | |||||
2015-07-23 | Removed unused code related to DNS lookups | Oren Hurvitz | 1 | -36/+0 | |
2015-05-27 | llListRandomize() wasn't very random | Cinder | 1 | -0/+51 | |
Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
2015-05-12 | Disable the "show threadpool calls active" console command for now. | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
Whilst this can be very useful to identify threads held too long by incoming packet processing, it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time). This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible. If anybody else wants to do that and re-enable this command then please feel free. | |||||
2015-05-07 | Major change in the way inventory is downloaded: added a method throughout ↵ | Diva Canto | 1 | -1/+3 | |
IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. | |||||
2015-05-05 | Refactored some code that is used in two different dlls related to SOP ↵ | Diva Canto | 1 | -1/+183 | |
rewriting. Also added some unit tests that relate to mantis #7514 | |||||
2015-05-04 | Fixed a bug that would cause the sim extra stats reporter to fail in ↵ | Steven Zielinski | 1 | -1/+1 | |
reporting stats. The bug was caused by the current process threads which can return null references. Test Plan: Tested on windows using opensim standalone and the json stats. Reviewers: rlouden, ssirigam, clattin, martin, kboswell Reviewed By: rlouden, ssirigam, clattin, martin, kboswell Differential Revision: http://cr.irl.ucf.edu/D277 | |||||
2015-05-04 | Fixed vocabulary in a comment to match the code. | Steven Zielinski | 1 | -1/+1 | |
2015-05-02 | It wasn't that. Revert "Mantis #7514" | Diva Canto | 1 | -3/+0 | |
This reverts commit 365f46bfa91245e6e277a180dc6bbf757ea2540f. |