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My fork of OpenSim for IG and DG, called SledjChisl.
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2019-04-04
send agent view range to new child agents
UbitUmarov
4
-1
/
+12
2019-03-30
a few more changes on initial objects send
UbitUmarov
1
-2
/
+2
2019-03-28
changes on teleports v7
UbitUmarov
1
-7
/
+9
2019-03-24
some more changes on objects sending
UbitUmarov
1
-8
/
+0
2019-03-23
add more test code to make usage od compressed updates etc. Should be ↵
UbitUmarov
1
-3
/
+14
disable, but well many things can go wrong.
2019-03-20
RegionHandshake IS critical llupd protocol not to be done by odd modules
UbitUmarov
2
-5
/
+5
2019-03-19
take the deafult on the parameter overlay
UbitUmarov
1
-1
/
+1
2019-03-19
do not send parceloverlay on crossings (may be bad, or not)
UbitUmarov
1
-1
/
+1
2019-03-17
remove redundant code
UbitUmarov
1
-2
/
+0
2019-03-12
try to work around robust shutdown/quit blocking on mono
UbitUmarov
1
-1
/
+2
2019-03-02
direct encode lludp terse object update, let contain texture entry
UbitUmarov
1
-1
/
+0
2019-02-27
Add Thread.ResetAbort() to various thread loops to clean up errors on
Robert Adams
1
-13
/
+19
shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
2019-02-20
missing file on the kick commit
UbitUmarov
1
-1
/
+1
2019-02-15
(almost) useless change
UbitUmarov
1
-23
/
+42
2019-02-15
minor cleanup
UbitUmarov
2
-29
/
+0
2019-01-29
cosmetics
UbitUmarov
1
-9
/
+27
2019-01-28
change encoding of a another event cap message
UbitUmarov
1
-13
/
+27
2019-01-26
change encoding of a few event caps messages
UbitUmarov
1
-42
/
+42
2019-01-25
mess around with prioritizer
UbitUmarov
1
-20
/
+7
2019-01-25
a few changes on priority queues and their heap
UbitUmarov
2
-52
/
+45
2019-01-21
give up on Lazy<T>
UbitUmarov
1
-1
/
+0
2019-01-21
remove terraindata abstraction layer, since we only have heightmap type
UbitUmarov
2
-120
/
+61
2019-01-20
cosmetics on terrain patchs
UbitUmarov
3
-17
/
+30
2019-01-20
cosmetics
UbitUmarov
1
-11
/
+39
2019-01-19
reduce some delay on shutdown
UbitUmarov
1
-2
/
+1
2019-01-14
test a change to TP protocol
UbitUmarov
1
-2
/
+2
2019-01-14
a few more changes to texturesentry handling on libomv and os
UbitUmarov
1
-0
/
+2
2019-01-06
more changes on scenegraph etc
UbitUmarov
2
-89
/
+37
2019-01-06
change its foreach
UbitUmarov
1
-21
/
+5
2019-01-06
let DoubleDictionary... also have a values array
UbitUmarov
1
-0
/
+47
2019-01-06
change mapandarray array update time
UbitUmarov
1
-21
/
+25
2019-01-04
change cancel kill update flags
UbitUmarov
1
-1
/
+3
2019-01-02
more on the hack (runprebuild)
UbitUmarov
1
-1
/
+1
2019-01-01
replace my hack by others hack
UbitUmarov
1
-1
/
+1
2018-12-31
temporary HACK to not kill some viewers
UbitUmarov
1
-0
/
+1
2018-12-28
now break several things at same time... sog/sop updates, threads options,...
UbitUmarov
2
-58
/
+28
2018-12-28
update pbs
UbitUmarov
1
-7
/
+64
2018-12-07
return a proper http error
UbitUmarov
1
-13
/
+11
2018-12-03
clean a bit
UbitUmarov
3
-70
/
+57
2018-12-03
avoid a data copy
UbitUmarov
2
-7
/
+9
2018-12-03
avoid a data copy
UbitUmarov
2
-1
/
+43
2018-12-02
stats heap allocation rate can negative
UbitUmarov
1
-10
/
+7
2018-12-02
avoid a data copy
UbitUmarov
1
-52
/
+60
2018-12-01
replace GetMeshModule and GetTextureModule
UbitUmarov
2
-13
/
+8
2018-11-30
LLSDxmlencode uint and ulong
UbitUmarov
1
-9
/
+55
2018-11-30
move http range parser to util
UbitUmarov
1
-0
/
+32
2018-11-25
remove a dev only conditional on lludp handlers; change parcel lists updates ↵
UbitUmarov
2
-5
/
+3
a bit;
2018-11-25
avoid data references stuck in packet pools
UbitUmarov
1
-1
/
+0
2018-11-23
mantis 8411: fix send inventory item flags mask
UbitUmarov
1
-10
/
+10
2018-11-17
code aesthetics
UbitUmarov
1
-1
/
+1
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