Commit message (Collapse) | Author | Files | Lines | ||
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2019-09-11 | extent supported number of avatar textures/bakes/wearables, tell viewers ↵ | UbitUmarov | 1 | -27/+12 | |
about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; | |||||
2019-08-02 | cosmetics | UbitUmarov | 1 | -9/+3 | |
2019-07-30 | now i can login on win .net4.8, but just a little drop on a large (broken) ↵ | UbitUmarov | 1 | -4/+7 | |
OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc | |||||
2019-05-19 | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 1 | -6/+71 | |
2017-02-01 | Refactor asset handling as per Ubit's suggestion | Melanie Thielker | 1 | -2/+2 | |
2017-01-30 | Make negative asset caching actually work | Melanie Thielker | 1 | -1/+2 | |
Also fixes some merge artefacts in HGAssetBroker where cached assets were requested but not actually used and completely squelch a materials debug message because there is nothing the user can do to fix it anyway. | |||||
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -3/+3 | |
2016-12-29 | Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache ↵ | Melanie Thielker | 1 | -2/+2 | |
is long gone. | |||||
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -0/+157 | |
2014-11-12 | Increase wearablecache size to 32 | Melanie Thielker | 1 | -1/+1 | |
2014-10-26 | dont send baked textures assets, but send cache information | UbitUmarov | 1 | -0/+4 | |
2014-08-14 | *DANGER* make baked textures cross and make use of it * UNTESTED * | UbitUmarov | 1 | -1/+59 | |
issue: alll this seems to be sent back to childs, need to stop that | |||||
2014-08-07 | update the max number of texture faces and wearables to current values. | UbitUmarov | 1 | -2/+4 | |
This should be safe now.. | |||||
2014-08-07 | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 1 | -1/+1 | |
only, reduced number of accesses to it. TESTING | |||||
2013-12-11 | Add missing files *blush* | Melanie | 1 | -0/+157 | |
2012-12-29 | * This finishes the implementation of AgentCachedTexture. Requires the ↵ | teravus | 1 | -0/+118 | |
XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. | |||||
2012-12-21 | * Partial Commit for Avatar Appearance to include the functionality of ↵ | teravus | 1 | -5/+5 | |
Cached Bakes. | |||||
2008-11-08 | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 1 | -0/+27 | |
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -3/+3 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-07-11 | Update svn properties. | Jeff Ames | 1 | -11/+11 | |
2008-07-08 | * Split out various classes from IClientAPI into their own files, in ↵ | lbsa71 | 1 | -0/+12 | |
accordance with code standards |