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today in 8a0a78c.
Also adds these to the watchdogs with very large timeouts (should really be infinite)
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This also changes the point of registration to the StartThread() call rather than the first Update()
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abort a watchdog managed thread.
This is for diagnostic purposes.
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OpenSim.Framework.Watchdog
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track threads once the first call to UpdateThread() has been made, and allow re-tracking of threads that timed out but revived later
* Added a commented out call to Watchdog.UpdateThread() in OdeScene. If it turns out that loading a large OAR file or some other operation is timing out the heartbeat thread, we'll need to uncomment it
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use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
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