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path: root/OpenSim/Framework/Watchdog.cs (unfollow)
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2012-02-24Take watchdog alarm calling back outside the m_threads lock.Justin Clark-Casey (justincc)1-3/+16
2012-02-24Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually ...Justin Clark-Casey (justincc)1-1/+1
2012-02-24Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)1-17/+40
2011-11-15fix build break on UserManagementModule.Justin Clark-Casey (justincc)1-4/+7
2011-11-15Add number of milliseconds since last update to "show threads"Justin Clark-Casey (justincc)1-1/+11
2011-11-12doh - correct build breakJustin Clark-Casey (justincc)1-6/+7
2011-11-12Add threads to the watchdog thread list before we start them.Justin Clark-Casey (justincc)1-5/+5
2011-10-25Restart the event queue worker threads that I accidentally disabled earlier t...Justin Clark-Casey (justincc)1-2/+2
2011-10-25In Watchdog, add ability to specific timeout for a thread.Justin Clark-Casey (justincc)1-16/+56
2011-10-25Add m_threads dictionary locking to Watchdog.GetThreads()Justin Clark-Casey (justincc)1-1/+2
2011-10-25Add "threads abort <thread-id>" simulator console command that allows us to a...Justin Clark-Casey (justincc)1-2/+23
2010-12-22Prevent a null ref when an avatar login doesn't go as plannedMelanie1-1/+1
2010-09-14Fix "show threads" to show threads now being managed by OpenSim.Framework.Wat...Justin Clark-Casey (justincc)1-2/+12
2010-08-03don't mask current time reads (since we don't mask the corresponding subtract)Mike Rieker1-3/+3
2009-10-26* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...John Hurliman1-30/+30
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman1-0/+183