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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Watchdog.cs
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2012-02-24
Take watchdog alarm calling back outside the m_threads lock.
Justin Clark-Casey (justincc)
1
-3
/
+16
2012-02-24
Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-02-24
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
1
-17
/
+40
2011-11-15
fix build break on UserManagementModule.
Justin Clark-Casey (justincc)
1
-4
/
+7
2011-11-15
Add number of milliseconds since last update to "show threads"
Justin Clark-Casey (justincc)
1
-1
/
+11
2011-11-12
doh - correct build break
Justin Clark-Casey (justincc)
1
-6
/
+7
2011-11-12
Add threads to the watchdog thread list before we start them.
Justin Clark-Casey (justincc)
1
-5
/
+5
2011-10-25
Restart the event queue worker threads that I accidentally disabled earlier t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-10-25
In Watchdog, add ability to specific timeout for a thread.
Justin Clark-Casey (justincc)
1
-16
/
+56
2011-10-25
Add m_threads dictionary locking to Watchdog.GetThreads()
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-10-25
Add "threads abort <thread-id>" simulator console command that allows us to a...
Justin Clark-Casey (justincc)
1
-2
/
+23
2010-09-14
Fix "show threads" to show threads now being managed by OpenSim.Framework.Wat...
Justin Clark-Casey (justincc)
1
-2
/
+12
2009-10-26
* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
1
-30
/
+30
2009-10-22
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
1
-0
/
+183