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Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
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Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/Framework/Scenes/Scene.cs
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs
OpenSim/Services/GridService/HypergridLinker.cs
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Also prevent god takes from ending up in Lost and Found
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in LM info. Maturity is NOT the parcel's setting, that is only for the
image and text. Parcel maturity is governed by region maturity.
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This brings careminster on the level of master. To be tested
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logging
If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts.
The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is.
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Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record.
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Signed-off-by: Diva Canto <diva@metaverseink.com>
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libraries.
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This shows named threadpool calls (excluding timer and network calls) that are currently queued or running.
Also shows total of labelled and any anonymous calls.
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problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
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smartthreadpool calls
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a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()
The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for).
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This was previously effectively being done by XmlDocument in the multiple passes through the XML.
This change tells XmlReader to ignore whitespace. This also means changing arguments to use XmlReader instead of XmlTextReader (a descendent of XmlReader) directly.
XmlReader.Create() has been the recommend way to create XML readers since .NET 2.0 as per MS SDK and is the only way to specific ignore whitespace settings.
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"Queue threadfunc" for a particular thread then don't log "Run threadfunc" or "End threadfunc" for that thread either.
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As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx, the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
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shutdown.
Adds regression test for this case.
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config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
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No one needs to see every thread launch.....
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list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
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- Changed a few places that launch long-lasting threads to skip the timeout altogether
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