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2018-05-06breaking map (warp3d)UbitUmarov1-0/+31
2018-04-19a few minor changesUbitUmarov1-16/+40
2018-01-27a few more changes on inventory library and inv fetchUbitUmarov1-0/+1
2018-01-18iStackTrace(targetThread, true) is no longer safe on windoes alsoUbitUmarov1-0/+7
2018-01-17remove more xml things no longer needed on .net >4.5.2UbitUmarov1-1/+1
2018-01-17pesty warningsUbitUmarov1-1/+1
2018-01-04disable some XmlResolverUbitUmarov1-0/+1
2017-07-13add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵UbitUmarov1-1/+8
separed land collsions dispatch from the others...
2017-06-28BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov1-3/+3
2017-06-19 revert EnvironmentTick back to orignal clock, since change may cause issues ↵UbitUmarov1-4/+3
on some code paths. Clean a bit get mesh and get texture throttle
2017-06-15 change the clock source for EnvironmentTickCount so it does get a bit more ↵UbitUmarov1-8/+10
resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path
2017-06-13add option for Fireandforget not timeout (our access to main smartThreadPool)UbitUmarov1-4/+6
2017-05-29change servicePoint dns expire also to 5min, let the endpoints expire slide. ↵UbitUmarov1-1/+7
This should reduce impact of absurd dns fails observed on my test ubuntu VM
2017-05-29cache endpoints (and other paths) dns requests for 5min, this delay should ↵UbitUmarov1-5/+25
be acceptable in all cases ?
2017-05-29some cleanup and assume Linux/mono DNS is just broken...UbitUmarov1-34/+42
2017-05-29 no.. still a failUbitUmarov1-19/+13
2017-05-29 mono is a total crapUbitUmarov1-19/+22
2017-05-29 cleanup util.cs get dnsUbitUmarov1-77/+80
2017-05-26cleanup (grid)region info endpoint; add log to try to find some xml decode ↵UbitUmarov1-0/+59
issues
2017-05-25use threads from main pool on assetsconnectorUbitUmarov1-1/+0
2017-05-24add a bit more pre exit cleanupUbitUmarov1-0/+10
2017-04-29 recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ↵UbitUmarov1-2/+2
easys code readability
2017-04-28a few changes to permissions folding... we are testing. at this point only ↵UbitUmarov1-1/+4
use master for TESTING also
2017-03-31Allow setting the stats log file location in OpenSim.ini rather than ↵Melanie Thielker1-1/+14
app.exe.config
2017-01-16 chance new effective permissions code to ease aggregation on demand( ie on ↵UbitUmarov1-7/+9
changes). But still doing full aggregation on checks, so still heavy
2017-01-16Remove the last instance of the legacy slam but being setMelanie Thielker1-0/+8
New objects now get only the real slam bit.
2017-01-15use of PermissionMask Bit3 for slam was a recent mistake, so make it only ↵UbitUmarov1-3/+3
bit4 and move folded export to its more natural place as bit3
2017-01-14oops fix FolderMask acordingUbitUmarov1-1/+1
2017-01-14make the Slam bit actually be the two previus used ones, to try to minimize ↵UbitUmarov1-2/+2
compatibilty issues
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov1-2/+3
places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-13Harmonize case in Permissions enumMelanie Thielker1-4/+5
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-43/+43
2016-12-23 check if a parcelID is a encoded position data or a true UUID. This may ↵UbitUmarov1-1/+5
fail, just reducing the odds.
2016-12-16and yes HG uri againUbitUmarov1-0/+20
2016-12-16ok.. another try on the HG uriUbitUmarov1-0/+114
2016-12-10Fix OpenSim bombing when a MySQL connection string doesn't contain a password.Melanie Thielker1-0/+2
Passwordless connection is perfectly legal and makes sense within a container.
2016-08-22try to make mono happyUbitUmarov1-3/+3
2016-08-22workaround potencial memory leakUbitUmarov1-1/+3
2016-08-13 add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994)UbitUmarov1-1/+2
2016-07-31rearrange handlers convertion math, harcoding the grid unit size of 256m, ↵UbitUmarov1-17/+17
also inviting jit to use cpu barrel shifters.
2016-07-31 rename a few things to reduce confusion between regions wold location and ↵UbitUmarov1-3/+5
grid location (a lot more elsewhere)
2016-07-08Fixed the order of two file names used in a warning.Kevin Cozens1-1/+1
2015-12-09coment out odd DoubleQueue class codeUbitUmarov1-1/+2
2015-12-03fix a 1m diference in regions view range estimationsUbitUmarov1-1/+1
2015-11-27coment out warnings that do a messed around number of threadpool workitens ↵UbitUmarov1-1/+3
and number of active threads ( at least when a pool is in use)
2015-11-25 suspend the use of DisableSimulator, that is causing teleport and crossing ↵UbitUmarov1-1/+1
issues
2015-11-10 fix cut points of UTF-8 stringsUbitUmarov1-10/+28
2015-11-10 add a StringToBytes variant that takes Maximum lenght as argument.UbitUmarov1-0/+50
2015-10-28 fix cut points of UTF-8 stringsUbitUmarov1-10/+28
2015-09-04add a GetTimeStampMS method, this returns a time stamp in miliSeconds with ↵UbitUmarov1-0/+11
the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks)