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My fork of OpenSim for IG and DG, called SledjChisl.
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UndoStack.cs
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Author
Files
Lines
2008-04-29
* Spring cleaning.
Adam Frisby
1
-27
/
+17
2008-04-28
* Added basic 3-5 level undo on prim position/rotation/scale.
Teravus Ovares
1
-27
/
+71
2008-04-24
replace hard tabs with 4 spaces to be consistant in the source.
Sean Dague
1
-3
/
+3
2008-04-14
Possible fix for the 100% CPU issue. I've not fully
Sean Dague
1
-2
/
+8
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+26
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-0
/
+5
2008-02-09
Mostly debugging verbosity which I shall very shortly comment out.
Justin Clarke Casey
1
-1
/
+6
2008-01-03
* Added lock to Contains to avoid enumeration exceptions
lbsa71
1
-1
/
+4
2008-01-02
* Trying to address TextureSender issues
lbsa71
1
-9
/
+16
2007-12-27
* Optimized usings
lbsa71
1
-2
/
+2
2007-12-22
minor refactor
Justin Clarke Casey
1
-1
/
+1
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-31
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
1
-0
/
+0
2007-10-30
* Optimized usings
lbsa71
1
-1
/
+1
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-07-16
changed to native line ending encoding
Sean Dague
1
-58
/
+58
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-3
/
+1