Commit message (Collapse) | Author | Files | Lines | ||
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2010-07-04 | The majority of the Undo fix. There is still an issue with Rotation which ↵ | Tom Grimshaw | 1 | -1/+8 | |
i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging. | |||||
2010-07-03 | Re-implement the Undo stack as a List; the old implementation was buggy | Tom Grimshaw | 1 | -33/+18 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2008-06-26 | Update svn properties. Minor formatting cleanup. | Jeff Ames | 1 | -5/+1 | |
2008-04-29 | * Spring cleaning. | Adam Frisby | 1 | -27/+17 | |
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned. | |||||
2008-04-28 | * Added basic 3-5 level undo on prim position/rotation/scale. | Teravus Ovares | 1 | -27/+71 | |
* In the future this should be a config option... and, hopefully this tides the builders over for a little while. | |||||
2008-04-24 | replace hard tabs with 4 spaces to be consistant in the source. | Sean Dague | 1 | -3/+3 | |
Please adjust your editors to not use hard tabs. | |||||
2008-04-14 | Possible fix for the 100% CPU issue. I've not fully | Sean Dague | 1 | -2/+8 | |
confirmed that this fixes the issue, however functional correctness of BlockingQueue requires that these locks be put into place anyway. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+26 | |
2008-03-04 | Merged 3Di code that provides scene and avatar serialization, and plugin ↵ | Johan Berntsson | 1 | -0/+5 | |
support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. | |||||
2008-02-09 | Mostly debugging verbosity which I shall very shortly comment out. | Justin Clarke Casey | 1 | -1/+6 | |
Just want to try this out on windows quickly. | |||||
2008-01-03 | * Added lock to Contains to avoid enumeration exceptions | lbsa71 | 1 | -1/+4 | |
2008-01-02 | * Trying to address TextureSender issues | lbsa71 | 1 | -9/+16 | |
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff | |||||
2007-12-27 | * Optimized usings | lbsa71 | 1 | -2/+2 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-22 | minor refactor | Justin Clarke Casey | 1 | -1/+1 | |
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-31 | * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. | lbsa71 | 1 | -0/+0 | |
2007-10-30 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 1 | -1/+1 | |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -58/+58 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -3/+1 | |
* added some licensing info |