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2010-09-14Remove long unused Region/Framework/ThreadTrackerJustin Clark-Casey (justincc)1-46/+0
All methods had already been deleted, only GetThreads() was left
2009-11-03minor: remove a few mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2009-10-06* Continued work on the new LLUDP implementation. Appears to be functioning, ↵John Hurliman1-122/+5
although not everything is reimplemented yet * Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line
2009-10-01Formatting cleanup.Jeff Ames1-3/+3
2009-08-13* Add ThreadTracker Tests, Tests default thread, Adding Testing and Removing ↵Teravus Ovares (Dan Olivares)1-12/+24
a thread, a dead thread, and a null Thread * Fix a null thread situation
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2008-11-04* Correct build break from last commit - how on earth did it compile last ↵Justin Clarke Casey1-0/+5
time? Bizarre
2008-11-04* Stop an exception in the thread tracker cleanup loop from terminating the simJustin Clarke Casey1-4/+13
2008-08-01* minor: add to the thread tracker the thread with which the thread tracker ↵Justin Clarke Casey1-1/+2
tracks threads
2008-04-29* Spring cleaning.Adam Frisby1-3/+7
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-6/+5
(this took a while to run).
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-1/+28
2008-02-21Update svn properties.Jeff Ames1-106/+106
2008-02-21"threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen1-0/+106
compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.