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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
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Conflicts:
OpenSim/Framework/Watchdog.cs
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
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but I can't immediately see where it's being accessed from another thread. For now, this will protect the server
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friendly 500 error instead of crashing out with a null reference and letting the connection hang
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request method and target are reported correctly and drop the txn id
as it's empty 99% of the time.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs
OpenSim/Services/GridService/HypergridLinker.cs
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cause nothing relevant are in the services logs
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* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it.
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
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The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
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This reverts commit f2e343d53081dbd6956d39b1e172e171101a4900.
Doesn't compile with our version of Mono. Patched Mono instead.
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on IDwellModule
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starting an asynchronous write, one should not close the channel it will
be written to synchrnously, that leads to grief.
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any useful information. Error messages are useless without location information.
It looks more elegant, but is totally pointless.
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