| Commit message (Collapse) | Author | Age | Files | Lines |
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catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
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watchdog before exit
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also. About previus commit, it maybe a modified ingen-e3s-v1.33 script that is broken, and not the original version, can't tell
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app.exe.config
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reason OSgrid nginx configuration seems to need
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MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained
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this will need revision after server changes
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that's what's making osgrid fail. This is not really reverting, it's more manually resetting some places (not all) where keep alive is set.
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replace anymore.
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Framework/Servers/ServerBase.cs
OpenSim/Framework/VersionInfo.cs
OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/GatekeeperService.cs
OpenSim/Services/Interfaces/IAvatarService.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
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work. Will eat your babies. Yada. Yada.
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teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
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Conflicts:
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
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Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
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scenepresence)
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setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
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in order. ( next commits will be about necessary keepAlive changes needed)
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very reliable. Adds some load even on region servers because of code at
BaseHttpServer.
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it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew.
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if we know there is no one there, so that the server finishes handling
it.
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those again, getting code closer to os
again
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
OpenSim/Framework/RegionInfo.cs
OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Services/UserProfilesService/UserProfilesService.cs
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Conflicts:
.gitignore
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
prebuild.xml
runprebuild.bat
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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