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* Merge branch 'ubitwork' into avinationMelanie2012-07-171-10/+47
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| * fix PollServiceRequestManagerUbitUmarov2012-07-171-10/+47
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* | Replace PollServiceRequestManager with older version, add extra logging toMelanie2012-07-171-7/+6
|/ | | | event exceptions to see call path leading up to it.
* Merge branch 'avination' into careminsterMelanie2012-07-161-1/+3
|\ | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Eliminate a spurious exception report when a https url is accessed with a wrongMelanie2012-07-151-0/+2
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* | Merge branch 'avination' into careminsterMelanie2012-07-063-2/+251
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Convert the slow request queue into a regular queue and add some cleanupMelanie2012-07-061-4/+18
| | | | | | | | and locking.
| * Fix the boo-booMelanie2012-07-051-3/+3
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| * Add an EventType enum and Type field to the poll service event args. This allowsMelanie2012-07-052-11/+34
| | | | | | | | | | the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before.
| * use the pollEvent timeout paramenter on poolingUbitUmarov2012-07-041-4/+7
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| * added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2012-07-041-1/+4
| | | | | | | | it's timeout
| * *test2* http poll: increased again the pool rate do 10/s but increased ↵UbitUmarov2012-07-041-2/+2
| | | | | | | | timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable
| * *test* slow http retries pool rate to original 1sUbitUmarov2012-07-041-1/+1
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| * *TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued ↵UbitUmarov2012-07-012-0/+206
| | | | | | | | to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.
* | Merge branch 'avination' into careminsterMelanie2012-06-292-5/+15
|\ \ | |/ | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
| * Add an event to the poll service manager thread to allow starting itMelanie2012-06-262-4/+14
| | | | | | | | when needed rather than once per second. That is just too slow!
* | Merge branch 'master' into careminsterMelanie2012-06-262-5/+11
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Avoid a race condition where an incoming request to a script external URL ↵Justin Clark-Casey (justincc)2012-06-222-5/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | can trigger an exception is the URL was being removed at the same time. This involves three steps 1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index 2) Return true instead of false in HasEvents() if no matching request is found in the map. This call will only happen in the first place for raced requests. 3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK. Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051 for doing some of the work on this.
* | | Merge branch 'master' into careminsterMelanie2012-06-211-3/+1
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Fix bug introduced in commit c6e3752 (13 Jun 2012) where poll responses ↵Justin Clark-Casey (justincc)2012-06-161-3/+1
| | | | | | | | | | | | would always return OK even if some other status code had been set
* | | Merge branch 'master' into careminsterMelanie2012-06-151-13/+27
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| * | Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-151-0/+3
| | | | | | | | | | | | | | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
| * | Add main instance to internal MainServer.m_Servers list to simplify internal ↵Justin Clark-Casey (justincc)2012-06-151-8/+0
| | | | | | | | | | | | | | | | | | logic. This does require the server to be added before it is set as the main Instance
| * | When setting debug http level, do this for all known http servers, not just ↵Justin Clark-Casey (justincc)2012-06-151-10/+10
| | | | | | | | | | | | the main instance.
| * | Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵Justin Clark-Casey (justincc)2012-06-141-8/+27
| | | | | | | | | | | | warn to be logged if we receive invalid xml for xmlrpc.
* | | Merge branch 'master' into careminsterMelanie2012-06-151-1/+1
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * | Fix a regression in BaseHttpServer.HandleXmlRpcRequests() from recent c6e3752Justin Clark-Casey (justincc)2012-06-141-1/+1
| | | | | | | | | | | | | | | Accidentally make responseString null by default instead of String.Empty. It needs to be something in case the XmlRpcRequest deserialize throws an exception due to bad xml (a failure which we silently swallow!)
* | | Merge branch 'master' into careminsterMelanie2012-06-135-313/+169
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
| * | Don't include time to transmit response back to requester when assessing ↵Justin Clark-Casey (justincc)2012-06-135-314/+169
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | slow handling of requests. This is to avoid logging a 'slow' request when the source of delay is the viewer in processing a response. This is not something we can do much about on the server end - it's server-side delay that we're interested in. To ensure consistency, this commit also had to refactor and simplify inbound non-poll network request handling, though there should be no functional change. IOSHttpResponse no longer exposes the Send() method, only classes in OpenSim.Framework.Servers.HttpServer should be doing this. Only the GetTextureHandler was sending its own response. Now it leaves this to BaseHttpServer, like all other core handlers.
* | | Merge branch 'master' into careminsterMelanie2012-06-072-1/+3
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * | Make change to fix Windows buildsBlueWall2012-06-071-1/+1
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| * | Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)2012-06-071-0/+2
| | | | | | | | | | | | | | | | | | | | | timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
* | | Merge branch 'master' into careminsterMelanie2012-05-271-135/+244
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
| * | adding status codes from rfc 6585SignpostMarv2012-05-241-2/+22
| | | | | | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * | porting IDE tooltip-friendly documentation tweaks from Aurora-SimSignpostMarv2012-05-241-134/+223
| | | | | | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | Merge branch 'master' into careminsterMelanie2012-05-101-2/+2
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| * | Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-091-2/+2
| | | | | | | | | | | | This adds name and description of the request handler to http request logging when DebugLevel >= 1
* | | Merge branch 'master' into careminsterMelanie2012-05-081-19/+19
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| * | Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-05-071-19/+19
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* | | Merge branch 'master' into careminsterMelanie2012-05-059-35/+88
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/WebUtil.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | minor: Tweak BaseHttpServer message to make it clear that this relates to ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | | | | | | | | | slow handling of inbound requests.
| * | Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-039-35/+88
| | | | | | | | | | | | | | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
| * | Revert "Log the full exception when errors occur in BaseHttpServer"Justin Clark-Casey (justincc)2012-04-271-19/+19
| | | | | | | | | | | | | | | | | | This reverts commit e31e7c68c8abfd61fed6dabac5403d8adf42ae87. Applied for patch assessment and accidentally committed too early.
| * | Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-04-271-19/+19
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* | | Merge branch 'master' into careminsterMelanie2012-04-201-2/+2
|\ \ \ | |/ / | | / | |/ |/| | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs
| * Add more exception detail to Exception and IOException throws in ↵Justin Clark-Casey (justincc)2012-04-201-2/+2
| | | | | | | | BaseHttpServer.HandleRequest()
* | Merge branch 'master' into careminsterMelanie2012-04-071-2/+2
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Thank you, BaseHttpServer, for telling me where things go wrong.Diva Canto2012-04-061-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-02-241-0/+2
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| * Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-241-0/+2
| | | | | | | | | | | | | | | | On the first frame, all startup scene objects are added to the physics scene. This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame. This commit also slightly changes the behaviour of timeout reporting. Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check. Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.