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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-12/+0
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* should now work.MW2007-06-281-1/+0
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* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-271-4/+4
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+312
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.