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2007-07-05* updated bugfixed xmlrpc for massive winlbsa711-5/+1
* got rid of the ugliest hack in the project
2007-07-04* re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa711-141/+34
* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
2007-07-04* Removed AssetHttpServer, using BaseHttpServer insteadlbsa711-75/+88
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04* Added StreamHandler supportlbsa711-41/+22
* Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-1/+1
2007-07-04* Started work on converting BaseHttpServer to a stream dispatcherlbsa711-61/+103
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-9/+10
* added some licensing info
2007-07-02* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa711-0/+5
2007-07-02* Started working on LlsdMethod for BaseHttpServerlbsa711-7/+1
*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-12/+0
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-28should now work.MW1-1/+0
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-4/+4
to add/remove something