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path: root/OpenSim/Framework/PrimitiveBaseShape.cs (unfollow)
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2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-2/+2
2013-09-22Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood1-0/+11
2013-02-09Fixed ReadSculptData(): the check whether there are enough bytes to read was ...Oren Hurvitz1-5/+6
2013-01-25Stopped storing dynamic attributes in the PrimShapeOren Hurvitz1-7/+0
2013-01-25Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)1-3/+3
2013-01-25Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLiteJustin Clark-Casey (justincc)1-0/+7
2012-12-05Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce co...Justin Clark-Casey (justincc)1-12/+6
2012-12-05Don't pointlessly set ExtraParams = byte[1] in PrimitiveBaseShape since this ...Justin Clark-Casey (justincc)1-3/+0
2012-05-07add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...dahlia1-4/+8
2012-03-21add convex state to mesh key, so a change is detected.UbitUmarov1-0/+8
2011-08-28Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams1-0/+61
2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)1-1/+1
2011-07-09minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)1-15/+31
2011-03-05Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to ...Justin Clark-Casey (justincc)1-1/+1
2011-01-13Guard against invalid light color specifiers from the databaseMelanie1-4/+24
2010-10-17Adding osFunctions for light projectionBlueWall1-5/+50
2010-10-16Add missing check for !_projectionEntryBlueWall1-1/+1
2010-10-15Adding projected light filters to prim propetiesBlueWall1-0/+80
2010-09-12Formatting cleanup.Jeff Ames1-37/+37
2010-08-03Simplify serialized version string. Change element capitalization for consis...Justin Clark-Casey (justincc)1-5/+10
2010-08-03get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)1-6/+0
2010-08-03remove duplicated serialization codeJustin Clark-Casey (justincc)1-12/+26
2010-08-03serialize media textures to inventory with a largely osd representation rathe...Justin Clark-Casey (justincc)1-3/+87
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)1-0/+6
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+1
2010-07-26start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)1-0/+7
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)1-0/+6
2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+1
2010-07-01start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)1-0/+7
2010-06-29Make newly created prims be named "Object" and make newly created scriptsMelanie Thielker1-1/+1
2010-04-27* Thanks cmickeyb, for a patch that corrects an invalid construction of Primi...John Hurliman1-1/+1
2010-04-14* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.Diva Canto1-3/+3
2010-04-09minor - add some documentation to PrimitiveBaseShape constructor with OpenMet...dahlia1-0/+4
2010-03-16Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman1-2/+6
2010-03-01More work on GrantRights. Still not right.Diva Canto1-34/+34
2010-02-22minor formatting tweak - try to trigger a build on pandadahlia1-1/+0
2010-02-22add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitivedahlia1-0/+35
2009-11-20remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a s...dahlia1-2/+0
2009-11-17Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive...dahlia1-1/+1
2009-11-13Some corrections to PrimitiveBaseShape.ToOmvPrimitive()dahlia1-6/+26
2009-11-11add a ToOmvPrimitive() method to PrimitiveBaseShapedahlia1-0/+81
2009-10-25Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman1-41/+25
2009-07-01add some more intuitive overloads for PrimitiveBaseShape SetPathRange and Set...Dahlia Trimble1-0/+12
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-29plumbing for future sculpt map cachingDahlia Trimble1-0/+12
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-1/+1
2009-01-14Added a primitive shape function for spheresJohan Berntsson1-0/+12
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-7/+7
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-7/+7
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-7/+7