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My fork of OpenSim for IG and DG, called SledjChisl.
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PrimitiveBaseShape.cs
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2013-02-09
Fixed ReadSculptData(): the check whether there are enough bytes to read was ...
Oren Hurvitz
1
-5
/
+6
2013-01-25
Stopped storing dynamic attributes in the PrimShape
Oren Hurvitz
1
-7
/
+0
2013-01-25
Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-01-25
Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite
Justin Clark-Casey (justincc)
1
-0
/
+7
2012-12-05
Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce co...
Justin Clark-Casey (justincc)
1
-12
/
+6
2012-12-05
Don't pointlessly set ExtraParams = byte[1] in PrimitiveBaseShape since this ...
Justin Clark-Casey (justincc)
1
-3
/
+0
2012-05-07
add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...
dahlia
1
-4
/
+8
2012-03-21
add convex state to mesh key, so a change is detected.
UbitUmarov
1
-0
/
+8
2011-08-28
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
1
-0
/
+61
2011-07-09
Rename SetSculptData() to SetSculptProperties(), since this is what it does (...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-15
/
+31
2011-03-05
Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-01-13
Guard against invalid light color specifiers from the database
Melanie
1
-4
/
+24
2010-10-17
Adding osFunctions for light projection
BlueWall
1
-5
/
+50
2010-10-16
Add missing check for !_projectionEntry
BlueWall
1
-1
/
+1
2010-10-15
Adding projected light filters to prim propeties
BlueWall
1
-0
/
+80
2010-09-12
Formatting cleanup.
Jeff Ames
1
-37
/
+37
2010-08-03
Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
1
-5
/
+10
2010-08-03
get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
1
-6
/
+0
2010-08-03
remove duplicated serialization code
Justin Clark-Casey (justincc)
1
-12
/
+26
2010-08-03
serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
1
-3
/
+87
2010-07-26
relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
1
-0
/
+6
2010-07-26
implement llSetPrimMediaParams()
Justin Clark-Casey (justincc)
1
-0
/
+1
2010-07-26
start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape
Justin Clark-Casey (justincc)
1
-0
/
+7
2010-07-26
relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
1
-0
/
+6
2010-07-12
implement llSetPrimMediaParams()
Justin Clark-Casey (justincc)
1
-0
/
+1
2010-07-01
start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape
Justin Clark-Casey (justincc)
1
-0
/
+7
2010-06-29
Make newly created prims be named "Object" and make newly created scripts
Melanie Thielker
1
-1
/
+1
2010-04-27
* Thanks cmickeyb, for a patch that corrects an invalid construction of Primi...
John Hurliman
1
-1
/
+1
2010-04-14
* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
Diva Canto
1
-3
/
+3
2010-04-09
minor - add some documentation to PrimitiveBaseShape constructor with OpenMet...
dahlia
1
-0
/
+4
2010-03-16
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
1
-2
/
+6
2010-03-01
More work on GrantRights. Still not right.
Diva Canto
1
-34
/
+34
2010-02-22
minor formatting tweak - try to trigger a build on panda
dahlia
1
-1
/
+0
2010-02-22
add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitive
dahlia
1
-0
/
+35
2009-11-20
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a s...
dahlia
1
-2
/
+0
2009-11-17
Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive...
dahlia
1
-1
/
+1
2009-11-13
Some corrections to PrimitiveBaseShape.ToOmvPrimitive()
dahlia
1
-6
/
+26
2009-11-11
add a ToOmvPrimitive() method to PrimitiveBaseShape
dahlia
1
-0
/
+81
2009-10-25
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
1
-41
/
+25
2009-07-01
add some more intuitive overloads for PrimitiveBaseShape SetPathRange and Set...
Dahlia Trimble
1
-0
/
+12
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-29
plumbing for future sculpt map caching
Dahlia Trimble
1
-0
/
+12
2009-03-27
* This updates LibOMV to the current release 0.6.0 on March 19 2009
Teravus Ovares
1
-1
/
+1
2009-01-14
Added a primitive shape function for spheres
Johan Berntsson
1
-0
/
+12
2008-11-19
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
Melanie Thielker
1
-7
/
+7
2008-11-19
Reverting the texture sending patch and the new libOMV. This makes this
Melanie Thielker
1
-7
/
+7
2008-11-17
* Update libOMV to r2359. This is necessary for the progressive texture patch
Justin Clarke Casey
1
-7
/
+7
2008-11-08
* Added IClientIM to IClientCore interfaces
Adam Frisby
1
-1
/
+1
2008-10-31
* Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding ...
Adam Frisby
1
-1
/
+11
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