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* cosmeticsUbitUmarov2019-11-202-25/+23
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* remove some more useless NULL argumentsUbitUmarov2019-10-221-3/+3
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* remove some useless NULL argumentsUbitUmarov2019-10-224-10/+10
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* Massive console refactor. Greatly simplify interface.Melanie2019-08-204-17/+17
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* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-281-52/+16
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* avoid a data copyUbitUmarov2018-12-031-6/+3
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* stats heap allocation rate can negativeUbitUmarov2018-12-021-10/+7
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* add a disabled logUbitUmarov2018-07-141-0/+3
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* avoid some large unnecessary stringsUbitUmarov2018-01-241-1/+1
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* pesty warningsUbitUmarov2018-01-171-4/+0
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* shut up some pesty warningsUbitUmarov2018-01-151-1/+1
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* framework main thread pool is always active and in use ( even id hard to ↵UbitUmarov2017-06-161-1/+7
| | | | catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
* main generic use JobEngine also does not need a permanent thread.. actually ↵UbitUmarov2017-06-141-1/+1
| | | | doesn't even seem to be in use
* make JobEngine be a workitem of mail pool (smartThread), with the option to ↵UbitUmarov2017-06-131-48/+41
| | | | release thread after a idle time, so is free to do other service elsewhere
* add option for Fireandforget not timeout (our access to main smartThreadPool)UbitUmarov2017-06-131-5/+3
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* only silent remove threads from watch list if they stopped ( ie still ↵UbitUmarov2017-06-091-4/+2
| | | | consider aborted etc )
* missing file change.. actually use watchdog threads on assetsconnector andUbitUmarov2017-05-261-2/+5
| | | | avoid null refs on JobEngine
* change wrong watchdog stopped thread check code, and don't log itUbitUmarov2017-05-261-3/+10
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* move assetsconnector threads to whatchdog; Abort all alive threads known to ↵UbitUmarov2017-05-252-0/+25
| | | | watchdog before exit
* stop a few more threads on exitUbitUmarov2017-05-231-1/+5
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* Secure sim stats with an (optional) password.Melanie Thielker2017-02-011-0/+13
| | | | | There is way too much in these stats to expose them to the world, at least for some of us.
* Massive tab and trailing space cleanupMelanie Thielker2017-01-0512-83/+83
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* close a resource on jobengine.close()UbitUmarov2016-11-221-1/+2
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* watchdog timeouts: replace a silly List copy i added doing it a better wayUbitUmarov2016-08-251-6/+10
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* put back the console comand i remove since it is not a repetionUbitUmarov2016-08-251-0/+7
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* do similar changes to unused checksManagerUbitUmarov2016-08-242-27/+21
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* remove redundate console comand add, change stat deregisterUbitUmarov2016-08-241-22/+14
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* reduce unnecessary allocation of new itemsUbitUmarov2016-08-241-13/+9
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* Fix crash due to setting Thread.name after thread start.Roger Kirkman2016-05-121-2/+3
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* CR safari. Remove gratuitious CRs in some filesMelanie Thielker2016-04-071-173/+173
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* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2016-02-211-1/+1
| | | | replace anymore.
* Add locking around stats record fetch to resolve Mantis 7793.Robert Adams2015-12-271-18/+21
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* revert last change to watchdog timeouts, that should not be neededUbitUmarov2015-11-271-26/+22
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* change JobEngine stop code and add a extra check for thread removed on ↵UbitUmarov2015-11-272-83/+73
| | | | watchdog timeout checks
* If no job engine is started at all, keep checking it's status fromMelanie Thielker2015-11-241-3/+2
| | | | bombing
* try not to use Process.HasExit that is broken in some mono versionsUbitUmarov2015-11-241-9/+12
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* On to 0.8.3!Diva Canto2015-10-181-1/+1
| | | | | Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
* remove a avn thing before it gets into coreUbitUmarov2015-09-101-11/+0
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* let extra stats travel side by side with viewers ones... try to fix damm ↵UbitUmarov2015-09-061-9/+19
| | | | array indexes all over the place
* fix modifing m_threads on a foreach scanning itUbitUmarov2015-09-051-1/+3
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* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-031-4/+4
| | | | scenepresence)
* bad merge?UbitUmarov2015-09-015-8/+86
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| * Abbreviate the stats by removing unneeded and redundant elements. Human ↵Melanie Thielker2015-02-183-3/+68
| | | | | | | | readability is overrated. Also add a (hardcoded) password.
| * Merge branch 'master' into careminsterMelanie2013-11-231-3/+3
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs prebuild.xml runprebuild.bat
| * \ Merge branch 'master' into careminsterMelanie2013-10-061-1/+1
| |\ \ | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-09-011-1/+1
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Region/RestartModule.cs OpenSim/Region/Framework/Scenes/SceneGraph.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-08-171-1/+1
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-115-150/+272
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-075-15/+532
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-012-22/+68
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs