Commit message (Collapse) | Author | Files | Lines | ||
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2019-01-25 | a few changes on priority queues and their heap | UbitUmarov | 1 | -16/+20 | |
2018-11-17 | code aesthetics | UbitUmarov | 1 | -12/+12 | |
2018-01-24 | let MinHeap self trim on empty; cleanup | UbitUmarov | 1 | -70/+80 | |
2012-07-23 | Commiting Avination's memleak fix-a-thon, installment #1 | Melanie | 1 | -4/+8 | |
As the MinHeap shrinks, free object references that have been sent. Also, free the last item when it empties. | |||||
2012-07-11 | clear released minheap items so they don't keep holding references to | UbitUmarov | 1 | -0/+1 | |
objects. | |||||
2012-07-11 | Make sure handles stay intact when removing from the MinHeap | Melanie | 1 | -5/+8 | |
2009-10-22 | Add copyright header. Formatting cleanup. | Jeff Ames | 1 | -0/+27 | |
2009-10-15 | Replaced the update lists with a priority queue implementation in LLClientView | jjgreens | 1 | -0/+375 | |
Replaced the update lists with a priority queue implementation in LLClientView. The priority queues are based on the MinHeap implementation also included in this commit within the OpneSim.Framework namespace. Initially setup to exactly mimic the behavior beofre the change which was a first come first serve queue. |