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path: root/OpenSim/Framework/MinHeap.cs (unfollow)
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2019-01-25a few changes on priority queues and their heapUbitUmarov1-16/+20
2018-11-17code aestheticsUbitUmarov1-12/+12
2018-01-24let MinHeap self trim on empty; cleanupUbitUmarov1-70/+80
2012-07-23Commiting Avination's memleak fix-a-thon, installment #1Melanie1-4/+8
As the MinHeap shrinks, free object references that have been sent. Also, free the last item when it empties.
2012-07-11 clear released minheap items so they don't keep holding references toUbitUmarov1-0/+1
objects.
2012-07-11Make sure handles stay intact when removing from the MinHeapMelanie1-5/+8
2009-10-22Add copyright header. Formatting cleanup.Jeff Ames1-0/+27
2009-10-15Replaced the update lists with a priority queue implementation in LLClientViewjjgreens1-0/+375
Replaced the update lists with a priority queue implementation in LLClientView. The priority queues are based on the MinHeap implementation also included in this commit within the OpneSim.Framework namespace. Initially setup to exactly mimic the behavior beofre the change which was a first come first serve queue.