Commit message (Collapse) | Author | Files | Lines | ||
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2019-01-14 | a few more changes to texturesentry handling on libomv and os | UbitUmarov | 1 | -0/+2 | |
2019-01-06 | more changes on scenegraph etc | UbitUmarov | 1 | -19/+9 | |
2019-01-06 | change mapandarray array update time | UbitUmarov | 1 | -21/+25 | |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -6/+6 | |
2010-09-18 | Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
Though this is actually thread-safe on .net 4.0 and mono today, the .net sdk states that Dictionary instance members are not guaranteed thread-safe | |||||
2010-09-16 | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 1 | -0/+188 | |
MapAndArray collection |