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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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LandData.cs
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2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-11-24
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
Adam Frisby
1
-4
/
+4
2007-10-31
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
1
-0
/
+0
2007-10-31
set svn:eol-style
Jeff Ames
1
-122
/
+122
2007-10-30
* Optimized usings
lbsa71
1
-83
/
+86
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-120
/
+120
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-20
Instant Messages between users in the same region should actually now work.
MW
1
-1
/
+1
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-120
/
+120
2007-07-16
*Renamed everything Parcels and ParcelData to Land and LandData
mingchen
1
-120
/
+120
2007-07-16
changed to native line ending encoding
Sean Dague
1
-120
/
+120
2007-07-16
*Fixed bug that incorrectly tabulated 'others' prims on a parcel
mingchen
1
-0
/
+2
2007-07-14
*Added support for simwide area and simwide prim count for parcels
mingchen
1
-3
/
+5
2007-07-14
*Added support for prim counting on parcels
mingchen
1
-0
/
+4
2007-07-13
*Moved the OnSignificantClientMovement event to ScenePresence.
mingchen
1
-2
/
+2
2007-07-13
* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.
Adam Frisby
1
-1
/
+1
2007-07-13
* Default parcel flags now allow flying, landmark creation, object entry, dee...
Adam Frisby
1
-1
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-6
/
+3