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My fork of OpenSim for IG and DG, called SledjChisl.
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LLSDxmlEncode.cs
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2019-01-28
change encoding of a another event cap message
UbitUmarov
1
-13
/
+27
2019-01-26
change encoding of a few event caps messages
UbitUmarov
1
-42
/
+42
2018-11-30
LLSDxmlencode uint and ulong
UbitUmarov
1
-9
/
+55
2018-11-17
code aesthetics
UbitUmarov
1
-1
/
+1
2018-10-06
more use of simpler xml encoder on inventory fetch, plus other cosmetics
UbitUmarov
1
-9
/
+9
2018-07-14
add missing xml escape
UbitUmarov
1
-2
/
+2
2018-01-27
add a few more encoding to LLSDxmlEncode.. (W or S ?)
UbitUmarov
1
-0
/
+224
2018-01-27
add Cap_FetchLib2 note that this is still local to regions, not using grid ↵
UbitUmarov
1
-4
/
+4
as it possible should, but this needs more work, and issue with HG older grids/regions
2018-01-25
got tired of creating stringbuilders
UbitUmarov
1
-1
/
+17
2018-01-25
a few changes to encoder and a few more uses
UbitUmarov
1
-8
/
+36
2018-01-25
add a low level LLSDxml encoder for cases where it makes no sense to use ↵
UbitUmarov
1
-0
/
+457
more heavy things like OSD, and use it on displaynames