Commit message (Collapse) | Author | Files | Lines | ||
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2009-06-09 | Update svn properties. | Jeff Ames | 1 | -466/+466 | |
2009-06-07 | First draft of inventory service connectors, and service implementation. No ↵ | diva | 1 | -470/+466 | |
handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions. Hopefully I added all needed files. | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-05-04 | * Refactor: Simplify InventoryFolderImpl. No functional change. | Justin Clarke Casey | 1 | -2/+2 | |
2009-02-17 | * Allow inventory archives to be saved from the 'root' inventory directory | Justin Clarke Casey | 1 | -3/+10 | |
* Reload doesn't currently obey structure information * Not yet ready for use | |||||
2009-02-12 | * optimized usings. | lbsa71 | 1 | -0/+1 | |
2008-12-11 | * refactor: Stop exposing InventoryFolderImpl.SubFolders publicly | Justin Clarke Casey | 1 | -32/+61 | |
2008-12-11 | * Add get child folder test | Justin Clarke Casey | 1 | -0/+17 | |
2008-12-11 | * Add create folder userinfo test | Justin Clarke Casey | 1 | -1/+1 | |
2008-12-09 | * Actually update subfolders of parent folders in the inventory cache when a ↵ | Justin Clarke Casey | 1 | -0/+36 | |
folder gets moved * This was causing inventory folder transfer code to not work properly (this is still temporarily disabled) | |||||
2008-12-04 | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 1 | -0/+4 | |
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | |||||
2008-11-23 | Don't serve texture preview from other people's objects if you | Melanie Thielker | 1 | -0/+27 | |
havenever seen that texture before. | |||||
2008-09-29 | * Apply http://opensimulator.org/mantis/view.php?id=2294 | Justin Clarke Casey | 1 | -0/+15 | |
* This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne! | |||||
2008-09-11 | * Added small convenience function to recursively calculate total amounts of ↵ | lbsa71 | 1 | -0/+15 | |
items loaded under library inventory node | |||||
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -7/+7 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -17/+17 | |
2008-08-01 | * minor: eliminate some unused variables in InventoryFolderImpl | Justin Clarke Casey | 1 | -2/+0 | |
2008-07-31 | * refactor: rearrange path inventory manipulation so that input tidying can ↵ | Justin Clarke Casey | 1 | -5/+50 | |
be used for item paths as well | |||||
2008-07-31 | * refactor: eliminate unused SubFoldersCount | Justin Clarke Casey | 1 | -11/+3 | |
2008-07-31 | * allow inventory folders to be located by path | Justin Clarke Casey | 1 | -6/+52 | |
* first pass method impl | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -23/+23 | |
2008-05-04 | * Simplify CreateFolder() by folding previous special root case into ↵ | Justin Clarke Casey | 1 | -17/+17 | |
FindFolder() | |||||
2008-05-03 | * Refactor RemoveItem() | Justin Clarke Casey | 1 | -0/+1 | |
2008-05-03 | * Refactor: Renaming item and folder tree search methods to have Find*() ↵ | Justin Clarke Casey | 1 | -11/+10 | |
prefixes | |||||
2008-05-01 | * Assorted spring cleanings. | Adam Frisby | 1 | -1/+1 | |
2008-04-30 | * Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder() | Justin Clarke Casey | 1 | -4/+4 | |
2008-04-30 | * Resolve mantis 1068, 1095 | Justin Clarke Casey | 1 | -0/+7 | |
* The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID). * Printing out warnings instead | |||||
2008-04-30 | * Completely inconsequential inventory odds and ends (actual impact - only ↵ | Justin Clarke Casey | 1 | -0/+7 | |
one log message changed) | |||||
2008-04-26 | * First draft implementation of copying prim inventory items back to agent ↵ | Justin Clarke Casey | 1 | -1/+1 | |
inventory * Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory * Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set * This is pending fixes/implementation of upstream permission implementation | |||||
2008-04-23 | * Implement proper emptying of trashcan on standalone | Justin Clarke Casey | 1 | -5/+3 | |
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow. | |||||
2008-04-22 | * Add DeleteAllContents() method to InventoryFolderImpl - not yet used but ↵ | Justin Clarke Casey | 1 | -39/+109 | |
will be soon * Add locking to InventoryFolderImpl class - need more though. | |||||
2008-04-08 | further refactor and rename of InventoryFolderBase properties | Sean Dague | 1 | -2/+2 | |
to reflect what they really are. | |||||
2008-04-07 | more refactoring, this time on InventoryFolderBase | Sean Dague | 1 | -12/+12 | |
* wrap attributes in properties * clean up names a little bit * clean up name styles | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -27/+27 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -2/+2 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-15 | Grid Inventory feature upgrade: renaming folders should now be correct, ↵ | Brian McBee | 1 | -0/+10 | |
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode. | |||||
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -1/+1 | |
notice of doom | |||||
2007-12-02 | Some refactoring , mainly on Inventory code. | MW | 1 | -0/+0 | |
2007-12-01 | Attempt to fix mantis issue # 73 | MW | 1 | -8/+12 | |
2007-11-30 | Patch for mantis 0000015: Textures don't display in the object | Sean Dague | 1 | -1/+8 | |
properties window From Justin Casey (IBM) | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -24/+17 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 1 | -2/+1 | |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | |||||
2007-10-26 | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 1 | -13/+13 | |
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to | |||||
2007-10-05 | == The "right name and place" commit == | lbsa71 | 1 | -1/+0 | |
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | |||||
2007-09-27 | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 1 | -10/+2 | |
Tleiades patch 444 and 445. | |||||
2007-09-27 | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 1 | -2/+10 | |
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-08-16 | Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵ | MW | 1 | -0/+20 | |
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). | |||||
2007-08-14 | Start of Inventory service, currently only (partially) functional in ↵ | MW | 1 | -0/+15 | |
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window. | |||||
2007-07-25 | Start of the OpenSim library , for now only contains a few textures. | MW | 1 | -109/+109 | |