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2009-06-09Update svn properties.Jeff Ames1-466/+466
2009-06-07First draft of inventory service connectors, and service implementation. No ↵diva1-470/+466
handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions. Hopefully I added all needed files.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-04* Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey1-2/+2
2009-02-17* Allow inventory archives to be saved from the 'root' inventory directoryJustin Clarke Casey1-3/+10
* Reload doesn't currently obey structure information * Not yet ready for use
2009-02-12* optimized usings.lbsa711-0/+1
2008-12-11* refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey1-32/+61
2008-12-11* Add get child folder testJustin Clarke Casey1-0/+17
2008-12-11* Add create folder userinfo testJustin Clarke Casey1-1/+1
2008-12-09* Actually update subfolders of parent folders in the inventory cache when a ↵Justin Clarke Casey1-0/+36
folder gets moved * This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey1-0/+4
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-11-23Don't serve texture preview from other people's objects if youMelanie Thielker1-0/+27
havenever seen that texture before.
2008-09-29* Apply http://opensimulator.org/mantis/view.php?id=2294Justin Clarke Casey1-0/+15
* This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne!
2008-09-11* Added small convenience function to recursively calculate total amounts of ↵lbsa711-0/+15
items loaded under library inventory node
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-7/+7
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-18Formatting cleanup.Jeff Ames1-17/+17
2008-08-01* minor: eliminate some unused variables in InventoryFolderImplJustin Clarke Casey1-2/+0
2008-07-31* refactor: rearrange path inventory manipulation so that input tidying can ↵Justin Clarke Casey1-5/+50
be used for item paths as well
2008-07-31* refactor: eliminate unused SubFoldersCountJustin Clarke Casey1-11/+3
2008-07-31* allow inventory folders to be located by pathJustin Clarke Casey1-6/+52
* first pass method impl
2008-05-16Formatting cleanup.Jeff Ames1-23/+23
2008-05-04* Simplify CreateFolder() by folding previous special root case into ↵Justin Clarke Casey1-17/+17
FindFolder()
2008-05-03* Refactor RemoveItem()Justin Clarke Casey1-0/+1
2008-05-03* Refactor: Renaming item and folder tree search methods to have Find*() ↵Justin Clarke Casey1-11/+10
prefixes
2008-05-01* Assorted spring cleanings.Adam Frisby1-1/+1
2008-04-30* Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder()Justin Clarke Casey1-4/+4
2008-04-30* Resolve mantis 1068, 1095Justin Clarke Casey1-0/+7
* The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID). * Printing out warnings instead
2008-04-30* Completely inconsequential inventory odds and ends (actual impact - only ↵Justin Clarke Casey1-0/+7
one log message changed)
2008-04-26* First draft implementation of copying prim inventory items back to agent ↵Justin Clarke Casey1-1/+1
inventory * Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory * Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set * This is pending fixes/implementation of upstream permission implementation
2008-04-23* Implement proper emptying of trashcan on standaloneJustin Clarke Casey1-5/+3
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
2008-04-22* Add DeleteAllContents() method to InventoryFolderImpl - not yet used but ↵Justin Clarke Casey1-39/+109
will be soon * Add locking to InventoryFolderImpl class - need more though.
2008-04-08further refactor and rename of InventoryFolderBase propertiesSean Dague1-2/+2
to reflect what they really are.
2008-04-07more refactoring, this time on InventoryFolderBaseSean Dague1-12/+12
* wrap attributes in properties * clean up names a little bit * clean up name styles
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2007-12-27* Optimized usingslbsa711-2/+2
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee1-0/+10
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-1/+1
notice of doom
2007-12-02Some refactoring , mainly on Inventory code. MW1-0/+0
2007-12-01Attempt to fix mantis issue # 73MW1-8/+12
2007-11-30Patch for mantis 0000015: Textures don't display in the objectSean Dague1-1/+8
properties window From Justin Casey (IBM)
2007-10-30* Optimized usingslbsa711-24/+17
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-2/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-13/+13
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-05== The "right name and place" commit ==lbsa711-1/+0
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa711-10/+2
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa711-2/+10
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW1-0/+20
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-14Start of Inventory service, currently only (partially) functional in ↵MW1-0/+15
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW1-109/+109