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path: root/OpenSim/Framework/IMoneyModule.cs (follow)
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* add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, ↵UbitUmarov2017-07-261-0/+1
| | | | MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
* Add some additional checks to llTransferLindenDollars.Melanie Thielker2016-07-181-4/+3
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* Add a result param to te money module interfaceMelanie2013-06-131-1/+1
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* Update the money framework to allow sending the new style linden "serverside ↵Melanie2013-05-251-1/+2
| | | | | | is now viewerside" messages regarding currency This will require all money modules to be refactored!
* Add a transaction ID to the money module path for llTransferLindenDollarsMelanie2012-12-031-1/+1
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* Merge branch 'master' into careminsterMelanie2012-01-281-2/+2
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| * Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-281-2/+2
| | | | | | | | agent id anyway
| * Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2010-07-021-5/+6
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| * Remove GetEconomyData and the economy data structure (unused)Melanie Thielker2010-07-021-21/+0
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* | Add needed dummy to sample moneyMelanie2011-02-171-0/+1
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* | Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2010-07-021-5/+6
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* | Remove GetEconomyData and the economy data structure (unused)Melanie Thielker2010-07-021-21/+0
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * optimized usings.lbsa712009-02-121-2/+0
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+71
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!